Use Long instead of long. I had them both (it may be useful so that we
know if we're streaming an object or just 8 bytes of value) but Windows
couldn't fucking tell them apart (case insensitivity) so I nixed one.
Reference some more marshallers in the client so that the classes will
be compiled in.. gawd.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3977 542714f4-19e9-0310-aa3c-eee0fc999fb1
I'm now pounding my head against new limitations that I'd not seen before, now
that the Client class that I'm using is not in the presents.client package.
Macromedia can go fuck themselves with a hot poker.
The .swf is already 200k and I've barely begun working on UI elements.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3972 542714f4-19e9-0310-aa3c-eee0fc999fb1
- started making chat UI stuff
- upgraded SimpleMap some to use the new Dictionary class
- Lots of experimenting with attaching functions to interface implementations.
I've upgraded to the new beta of Flex and it's giving me the pain. There's
new compiler bugs and I am working blind right now.
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a year since the refactor that inspired leaving this logging in.
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We can revert these statements when/if that bug gets fixed.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3960 542714f4-19e9-0310-aa3c-eee0fc999fb1
Setting up a prototype const doesn't work, which is possibly a compiler bug.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3959 542714f4-19e9-0310-aa3c-eee0fc999fb1
(It may be the same thing under the hood, but our pal Occam would approve.)
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- There seems to be a compiler bug that causes classes to be
imported spuriously, or something. Classes that import only one of the Log
classes are complaining about visibility of more than one of them.
- static constants are not inherited by subclasses, which is super annoying.
I will try switching to prototype consts, but there seems to be a problem
initializing those, and we don't want to make them vars...
- The fact that there are no inner classes combined with no method overloading
is making things very inconvenient. I've been experimenting with faking
an anonymous class by instantiating a dynamic object and attaching
functions to it, but it's not working. I'll continue experimenting, because
if we can't do this then someone shoot me.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3957 542714f4-19e9-0310-aa3c-eee0fc999fb1
Made ObserverList work with a passed-in function, actionscript style.
I might reconsider some earlier decisions to go away from ObserverList.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3952 542714f4-19e9-0310-aa3c-eee0fc999fb1
Created adapters for invocation services so that I can do inner-class like
things by passing references to private functions out to an external entity.
I will see if it's possible to merge my adapter with the marshallers
because it's still to have multiple wrappy classes.
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the screen. In general the first frame is thrown off by the time it takes to
construct the window (which may be substantial) and the second might take a
while laying it out. After that though, we can smoothly slide things onto the
screen, and so we do.
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otherwise, everything under it will inherit the "SKIP" mode,
which bypasses the render queues.
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than it needs to be.
Broke streaming compatibility in order to be much more efficient over the wire.
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Never in my life have I spent so much time debugging so little.
I think the flash player is full of bugs, I've learned to just run
everything two or three times and chase the error that happens the most. Fun!
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3929 542714f4-19e9-0310-aa3c-eee0fc999fb1