Commit Graph

3 Commits

Author SHA1 Message Date
Michael Bayne 0128f6525a Modify PresentsClient and ClientResolver creation so that we can inject
dependencies into both. Moved the legacy statics into CrowdServer so that at
least Presents can be pure (we should probably eventually move them into
BangServer and PiracyServer and fix everything else). Added some useful manager
references to PlaceManager delegate (_omgr, _invmgr) that handle the majority
of their service needs.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5170 542714f4-19e9-0310-aa3c-eee0fc999fb1
2008-06-08 20:23:49 +00:00
Michael Bayne 09f0bee0f3 Yet more header patrol.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4602 542714f4-19e9-0310-aa3c-eee0fc999fb1
2007-02-24 00:39:27 +00:00
Michael Bayne 33a758dfce The basis of cluster support for Presents servers. All servers in a cluster
make connections to other servers in the cluster and can exchange events (in a
limited fashion).

This is different than Liz's project wherein servers share an oid space and one
can interchangably work with distributed objects from any server. This package
provides a means by which certain services (by default, presence and chat) can
be communicated between servers to allow communication between players
scattered around a bunch of otherwise independent server instances.

This is less general purpose but also less likely to encourage people to write
code that tightly couples multiple servers and then falls over because it
generates gobs of network traffic as events are flung willy nilly behind the
scenes.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4238 542714f4-19e9-0310-aa3c-eee0fc999fb1
2006-07-01 00:19:59 +00:00