polled socket system. This much more cleanly and efficiently integrates peer
(and other server to server) connections into the normal server I/O framework
and should also eliminate for good the annoying server hangs that result when
our old blocking client I/O threads got their pants wedged.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5510 542714f4-19e9-0310-aa3c-eee0fc999fb1
second rate (10 messages per second), and to do the same 10x buffer on the
server that we were doing before so that we avoid disconnects due to network
congestion (which might "save up" some throttled messages and then end up
delivering them in a bunch with some later messages).
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5424 542714f4-19e9-0310-aa3c-eee0fc999fb1
communicates that limit to the client which queues outgoing messages so that it
does not exceed the limit. When the throttle is changed, the server does not
apply the new throttle until the client has ACKed it to avoid edge cases where
the client is up against the limit when the throttle changes.
ActionScript side of all of this forthcoming as well as more testing.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5422 542714f4-19e9-0310-aa3c-eee0fc999fb1
thing before committing instead of just going "oh yeah, I've been having this stuff
sitting around uncommitted for a while waiting on it to be blessed" and missing
out on things that'd changed in the meantime.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5400 542714f4-19e9-0310-aa3c-eee0fc999fb1
CheckStyle. The checks are slightly looser than I'd like but way better than
nothing and we get a bunch of other useful warnings like shadowed names and
other handy bits.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5253 542714f4-19e9-0310-aa3c-eee0fc999fb1
allowing the use of annotations to customize transport for
DObject fields and service/receiver methods.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5099 542714f4-19e9-0310-aa3c-eee0fc999fb1
fork in the proceedings, pass the partially initialized request on to the
authenticator who will either get a version of 0 or an out of date version and
reject them properly.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4640 542714f4-19e9-0310-aa3c-eee0fc999fb1
MetaSOY clients (Swiftly, World, and soon Admin Dashboard) don't have to know
about a bunch of unrelated crap. Fricking complexity++, grumble.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4551 542714f4-19e9-0310-aa3c-eee0fc999fb1
process and keep that information around in case the server ever wants to know.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4356 542714f4-19e9-0310-aa3c-eee0fc999fb1
required some serious bending and folding of the generic type system, but for
the most part we managed to avoid any mutilating. The gendobj task now
generates properly typed "addToXXX" and "updateXXX" DSet methods based on the
parameterized type of the DSet. This might cause unrecompiled code to break,
but I don't think there are many cases in the base toolkit where people call
DSet adders or updaters. We'll see and I'll add backwards compatibility
versions for cases where we need them to support GG games (everything else we
can just recompile).
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4245 542714f4-19e9-0310-aa3c-eee0fc999fb1
response telling them to upgrade. Note to self, do the thing where the
server immediately writes the version number to the auth stream so that we
don't have to worry about this sort of legacy crap.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3410 542714f4-19e9-0310-aa3c-eee0fc999fb1
the PresentsClient which can then use it to fill in things like access
control information for the user. We could use this to replace the
UserStash mechanism we use on Yohoho, but that works so I doubt I'll do
that. However, this is needed to do things the more elegant way on future
projects, like Game Gardens.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3374 542714f4-19e9-0310-aa3c-eee0fc999fb1
more discipline when handling names in our code base. Any user entered
name should find its way into a Name object as soon as it comes out of a
text field or whatnot, and stay that way until it makes its way into a
text field or into a database record (for which String objects are vastly
simpler because of JORA magic).
Dear God, let me never again make a change this large for the rest of my
mortal life.
Unfortunately, this means we have to keep an eye out for funny business
pretty much everywhere. However, since we will absolutely want to test
market stalls and so forth on Azure, we'll have an opportunity to iron out
any funny business that might fall under the radar during our internal
testing.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2980 542714f4-19e9-0310-aa3c-eee0fc999fb1
warning messages saying that we couldn't deliver events on the client that
come in after all client-side subscribers have been removed.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2204 542714f4-19e9-0310-aa3c-eee0fc999fb1
the server in 90 seconds. The client is set up to ping the server if it
has had nothing to say to it for other reasons in the last 60 seconds.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1860 542714f4-19e9-0310-aa3c-eee0fc999fb1