Michael Bayne
8397a78317
Provide the board coordinates when creating piece images so that puzzles
...
that care can do the right thing.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3119 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-09-15 18:48:09 +00:00
Michael Bayne
97086356fc
Revamped drop puzzle framework to use sprites for pieces instead of
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rendering the board from the board state and doing all manner of jockeying
to prevent that from wigging out when the board state changes before the
display is ready to change.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3108 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-29 06:50:47 +00:00
Michael Bayne
a9720fd905
LGPLed the library. Hello world.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3099 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-08-27 02:21:06 +00:00
Michael Bayne
d618d3c771
Eclipse suggested cleanup.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2971 542714f4-19e9-0310-aa3c-eee0fc999fb1
2004-02-25 14:50:28 +00:00
Michael Bayne
5424a66006
Missed some bits.
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git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2879 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 02:07:45 +00:00
Michael Bayne
54eaddb27d
Holy crap Batman! It's the beginnings of refactoring the basic puzzle
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stuff into Narya.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2876 542714f4-19e9-0310-aa3c-eee0fc999fb1
2003-11-26 01:42:34 +00:00