rendering the board from the board state and doing all manner of jockeying
to prevent that from wigging out when the board state changes before the
display is ready to change.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3108 542714f4-19e9-0310-aa3c-eee0fc999fb1
previously abstract methods to make the class behave how a theorized
IntDropBoard would have in our previous world of abstract DropBoards.
Removes the need for the ByteDropBoard and ShortDropBoard as classes can
now derive directly from DropBoard.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3087 542714f4-19e9-0310-aa3c-eee0fc999fb1
Pretty much what I was trying to do before, only instead of forcing the
block to a position, we continue to let the loop attempt to find a rotation
that works. Let's test and see how we like this.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2927 542714f4-19e9-0310-aa3c-eee0fc999fb1