Commit Graph

10 Commits

Author SHA1 Message Date
Michael Bayne 2bf5936317 Fixed the orienting ballistic path, though it doesn't properly handle
arbitrarily oriented sprites. They currently have to "point" toward (1, 0,
0) as that is the direction that will be aligned with the velocity.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3619 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-06-23 03:49:18 +00:00
Michael Bayne 8ef2a508c9 Created a specialization of the ballistic path that orients the sprite in
the direction of motion as it traverses the path.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3614 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-06-22 20:21:45 +00:00
Michael Bayne dfa9216b89 Do dat math!
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3612 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-06-22 18:50:38 +00:00
Michael Bayne 6fbdc4e568 Created a path for ballistic motion and an associated test. Yay for
physics.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3610 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-06-22 18:26:54 +00:00
Michael Bayne 83d077b1fa Make them thar useful methods publicly available.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3605 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-06-18 03:04:04 +00:00
Michael Bayne 5a4df194ec Added some methods for controlling animations within a sprite.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3583 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-05-31 23:14:08 +00:00
Michael Bayne 919790557f Removed debug logging.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3575 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-05-24 20:32:16 +00:00
Michael Bayne 6d3f4c2465 Created LineSegmentPath fixed bug with path completion.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3567 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-05-19 00:21:28 +00:00
Michael Bayne 2caef9416e Created a simple straight line path, made paths actually work.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3539 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-05-03 22:48:33 +00:00
Michael Bayne 78d32af2f9 Separate our scene graph into user interface and geometry, reflect that in
the services we make available via the context. Added a sprite and path
framework not wildly unlike that in media but based around the JME
primitives.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3532 542714f4-19e9-0310-aa3c-eee0fc999fb1
2005-05-01 23:42:46 +00:00