Commit Graph

19 Commits

Author SHA1 Message Date
Michael Bayne 2005f22000 Moved fringing code into base display miso scene and added code to fringe
a scene when it is first displayed.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1327 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-05-03 04:12:48 +00:00
Michael Bayne dc5d23e3e4 Don't foolishly blow away a perfectly good set of object tile ids and
actions unless we're actually loaded into the editor and turned into a
real editable scene.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1315 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-28 03:14:15 +00:00
Michael Bayne 938445071e Removed the last vestiges of the object "layer". Scenes now simply have a
list of objects, they can overlap (I think that objects added to a scene
later will be rendered before objects added earlier which ends up feeling
natural in the editor); no longer are objects ignored when their footprint
lies outside the scene bounds.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1302 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-27 18:41:14 +00:00
Ray Greenwell 95017c3ebf Changed default base tile to default base tileset.
Clearing a base tile sets it to a random tile from the default tileset.
setBaseTiles() now takes a tileset and fills the rectangular area with
random tiles from that set.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1227 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-09 18:06:37 +00:00
Ray Greenwell 8adde69e3b make sure we fringe when a base tile is deleted.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1221 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-09 01:58:37 +00:00
Ray Greenwell af777c5ab6 bugfix
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1201 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-06 02:43:34 +00:00
Ray Greenwell e61181ed5e fixed import; implemented setBaseTiles in the Impl
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1199 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-06 02:08:21 +00:00
Michael Bayne b06c592a1b Display and editable miso scenes now take a miso tile manager so that they
can do their fringing business.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1191 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-04-06 01:52:34 +00:00
Ray Greenwell 1a53da6727 Formatting changes:
- removed tabs
- explicitly specify imports
- I made each comment a complete and punctuated sentance.
- other minor convention changes


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1155 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-03-26 23:35:02 +00:00
Ray Greenwell aca95b8540 Store object tiles in HashIntMaps instead of in arrays because they may
have coordinates outside of the normal scene coordinates.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1150 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-03-26 20:17:51 +00:00
Michael Bayne 81ed1f42e8 Removed the ShadowTile and replaced it with facilities in the BaseTile to
"cover" a tile with an object tile. While a tile is covered, it is
impassable. This allows us to have base tiles under object tile footprints
that are rendered, but not traversable by character sprites.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@944 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-02-06 17:13:06 +00:00
Michael Bayne e351a54dec Moved miso.tools.scene into miso.scene.tools and same with
miso.tools.tile.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@915 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-02-02 01:09:53 +00:00
Michael Bayne a07282b2d2 Added support for associating an action with any of the object tiles in
the scene. This will eventually be interpreted by the scene rendering code
to allow objects to be clickable.

Also rewrote scene serialization code using new Java buffer services which
are much more efficient at reading and writing arrays of integers.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@894 542714f4-19e9-0310-aa3c-eee0fc999fb1
2002-01-30 18:28:32 +00:00
Michael Bayne f1b92df3d1 Disected and reassembled things so that a miso scene can be constructed
without a tile manager, which can be provided later, at which point all of
the tiles will be resolved. Also made it possible to replace the model in
a partially constructed scene. How's that for a turn of phrase: partially
constructed scene. Wheee!


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@743 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-12-05 07:29:06 +00:00
Michael Bayne d2dff11867 Fixed x,y vs. col,row thing once and for all. Also cleaned up object tile
footprint setting.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@711 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-29 23:08:28 +00:00
Michael Bayne d666b38394 Changed getModel() to getMisoSceneModel() to jive with similar methods in
other model classes; was passing tile coordinates backwards to tile layer
objects.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@668 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-29 00:18:15 +00:00
Michael Bayne 0a5f5794e8 Fixed packages.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@655 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-28 01:13:13 +00:00
Michael Bayne 2ad3f03a34 Changed MisoTile to BaseTile.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@654 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-27 22:17:42 +00:00
Michael Bayne ae1052a371 Oh the vast sweeping changes, and they're not even close to complete, but
things compile and most things run so this is a good time to checkpoint.
Let me recall:

- Refactored the whole scene deal.
- Revamped the XML parser stuff (now uses Digester).
- Rethought the tile management.
- Started tile bundle stuff.
- Wrote some tests.
- Did a bit of Mike-ification.

Onward and moreward.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@621 542714f4-19e9-0310-aa3c-eee0fc999fb1
2001-11-18 04:09:23 +00:00