Widening.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4761 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2007-07-13 20:41:04 +00:00
parent 325dce876d
commit fd687a2774
2 changed files with 38 additions and 53 deletions
@@ -22,67 +22,56 @@
package com.threerings.presents.client;
/**
* A client observer is a more detailed version of the {@link
* SessionObserver} for entities that are interested in more detail about
* the logon/logoff process.
* A client observer is a more detailed version of the {@link SessionObserver} for entities that
* are interested in more detail about the logon/logoff process.
*
* <p> In the normal course of affairs, <code>clientDidLogon</code> will
* be called after the client successfully logs on to the server and
* <code>clientDidLogoff</code> will be called after the client logs off
* of the server. If logon fails for any reson,
* <code>clientFailedToLogon</code> will be called to explain the failure.
* <p> In the normal course of affairs, {@link #clientDidLogon} will be called after the client
* successfully logs on to the server and {@link #clientDidLogoff} will be called after the client
* logs off of the server. If logon fails for any reson, {@link #clientFailedToLogon} will be
* called to explain the failure.
*
* <p> <code>clientWillLogoff</code> will only be called when an abortable
* logoff is requested (like when the user clicks on a logoff button of
* some sort). It will not be called during non-abortable logoff requests
* (like when the browser calls stop on the applet and is about to yank
* the rug out from under us). If an observer aborts the logoff request,
* it should notify the user in some way why the request was aborted
* (<em>but it shouldn't do so on the thread that calls
* <code>clientWillLogoff</code></em>).
* <p> {@link #clientWillLogoff} will only be called when an abortable logoff is requested (like
* when the user clicks on a logoff button of some sort). It will not be called during
* non-abortable logoff requests (like when the browser calls stop on the applet and is about to
* yank the rug out from under us). If an observer aborts the logoff request, it should notify the
* user in some way why the request was aborted (<em>but it shouldn't do so on the thread that
* calls {@link #clientWillLogoff}</em>).
*
* <p> If the client connection fails unexpectedly,
* <code>clientConnectionFailed</code> will be called to let the
* observers know that we lost our connection to the
* server. <code>clientDidLogoff</code> will be called immediately
* afterwards as a normal logoff procedure is effected.
* <p> If the client connection fails unexpectedly, {@link #clientConnectionFailed} will be called
* to let the observers know that we lost our connection to the server. {@link #clientDidLogoff}
* will be called immediately afterwards as a normal logoff procedure is effected.
*/
public interface ClientObserver extends SessionObserver
{
/**
* Called if anything fails during the logon attempt. This could be a
* network failure, authentication failure or otherwise. The exception
* provided will indicate the cause of the failure.
* Called if anything fails during the logon attempt. This could be a network failure,
* authentication failure or otherwise. The exception provided will indicate the cause of the
* failure.
*
* @param cause an exception indicating the cause of the logon failure.
* <em>Note:</em> this may be a {@link LogonException} and if so, the
* caller <em>must</em> check {@link LogonException#isStillInProgress} to
* find out if the logon process has totally failed or if we are simply
* reporting intermediate status (we might be falling back to an
* alternative port or delaying our auto-retry attempt due to server
* overload).
* @param cause an exception indicating the cause of the logon failure. <em>Note:</em> this
* may be a {@link LogonException} and if so, the caller <em>must</em> check {@link
* LogonException#isStillInProgress} to find out if the logon process has totally failed or if
* we are simply reporting intermediate status (we might be falling back to an alternative port
* or delaying our auto-retry attempt due to server overload).
*/
public void clientFailedToLogon (Client client, Exception cause);
/**
* Called when the connection to the server went away for some
* unexpected reason. This will be followed by a call to
* <code>clientDidLogoff</code>.
* Called when the connection to the server went away for some unexpected reason. This will be
* followed by a call to {@link #clientDidLogoff}.
*/
public void clientConnectionFailed (Client client, Exception cause);
/**
* Called when an abortable logoff request is made. If the observer
* returns false from this method, the client will abort the logoff
* request.
* Called when an abortable logoff request is made. If the observer returns false from this
* method, the client will abort the logoff request.
*/
public boolean clientWillLogoff (Client client);
/**
* Called after the client is completely logged off from a successful
* session and is ready to reconnect to a new server if desired. This will
* only be called after an active session was terminated, not after a logon
* attempt failed as that failure will be reported by {@link
* Called after the client is completely logged off from a successful session and is ready to
* reconnect to a new server if desired. This will only be called after an active session was
* terminated, not after a logon attempt failed as that failure will be reported by {@link
* #clientFailedToLogon}.
*/
public void clientDidClear (Client client);
@@ -22,9 +22,8 @@
package com.threerings.presents.client;
/**
* A session observer is registered with the client instance to be
* notified when the client establishes and ends their session with the
* server.
* A session observer is registered with the client instance to be notified when the client
* establishes and ends their session with the server.
*
* @see ClientObserver
*/
@@ -36,23 +35,20 @@ public interface SessionObserver
public void clientWillLogon (Client client);
/**
* Called after the client successfully connected to and authenticated
* with the server. The entire object system is up and running by the
* time this method is called.
* Called after the client successfully connected to and authenticated with the server. The
* entire object system is up and running by the time this method is called.
*/
public void clientDidLogon (Client client);
/**
* For systems that allow switching screen names after logon, this
* method is called whenever a screen name change takes place to
* report that the client object has been replaced to potential
* client-side subscribers.
* For systems that allow switching screen names after logon, this method is called whenever a
* screen name change takes place to report that the client object has been replaced to
* potential client-side subscribers.
*/
public void clientObjectDidChange (Client client);
/**
* Called after the client has been logged off of the server and has
* disconnected.
* Called after the client has been logged off of the server and has disconnected.
*/
public void clientDidLogoff (Client client);
}