Widening.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4761 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -22,67 +22,56 @@
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package com.threerings.presents.client;
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/**
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* A client observer is a more detailed version of the {@link
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* SessionObserver} for entities that are interested in more detail about
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* the logon/logoff process.
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* A client observer is a more detailed version of the {@link SessionObserver} for entities that
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* are interested in more detail about the logon/logoff process.
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*
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* <p> In the normal course of affairs, <code>clientDidLogon</code> will
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* be called after the client successfully logs on to the server and
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* <code>clientDidLogoff</code> will be called after the client logs off
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* of the server. If logon fails for any reson,
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* <code>clientFailedToLogon</code> will be called to explain the failure.
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* <p> In the normal course of affairs, {@link #clientDidLogon} will be called after the client
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* successfully logs on to the server and {@link #clientDidLogoff} will be called after the client
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* logs off of the server. If logon fails for any reson, {@link #clientFailedToLogon} will be
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* called to explain the failure.
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*
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* <p> <code>clientWillLogoff</code> will only be called when an abortable
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* logoff is requested (like when the user clicks on a logoff button of
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* some sort). It will not be called during non-abortable logoff requests
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* (like when the browser calls stop on the applet and is about to yank
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* the rug out from under us). If an observer aborts the logoff request,
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* it should notify the user in some way why the request was aborted
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* (<em>but it shouldn't do so on the thread that calls
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* <code>clientWillLogoff</code></em>).
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* <p> {@link #clientWillLogoff} will only be called when an abortable logoff is requested (like
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* when the user clicks on a logoff button of some sort). It will not be called during
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* non-abortable logoff requests (like when the browser calls stop on the applet and is about to
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* yank the rug out from under us). If an observer aborts the logoff request, it should notify the
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* user in some way why the request was aborted (<em>but it shouldn't do so on the thread that
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* calls {@link #clientWillLogoff}</em>).
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*
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* <p> If the client connection fails unexpectedly,
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* <code>clientConnectionFailed</code> will be called to let the
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* observers know that we lost our connection to the
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* server. <code>clientDidLogoff</code> will be called immediately
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* afterwards as a normal logoff procedure is effected.
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* <p> If the client connection fails unexpectedly, {@link #clientConnectionFailed} will be called
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* to let the observers know that we lost our connection to the server. {@link #clientDidLogoff}
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* will be called immediately afterwards as a normal logoff procedure is effected.
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*/
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public interface ClientObserver extends SessionObserver
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{
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/**
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* Called if anything fails during the logon attempt. This could be a
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* network failure, authentication failure or otherwise. The exception
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* provided will indicate the cause of the failure.
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* Called if anything fails during the logon attempt. This could be a network failure,
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* authentication failure or otherwise. The exception provided will indicate the cause of the
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* failure.
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*
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* @param cause an exception indicating the cause of the logon failure.
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* <em>Note:</em> this may be a {@link LogonException} and if so, the
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* caller <em>must</em> check {@link LogonException#isStillInProgress} to
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* find out if the logon process has totally failed or if we are simply
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* reporting intermediate status (we might be falling back to an
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* alternative port or delaying our auto-retry attempt due to server
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* overload).
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* @param cause an exception indicating the cause of the logon failure. <em>Note:</em> this
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* may be a {@link LogonException} and if so, the caller <em>must</em> check {@link
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* LogonException#isStillInProgress} to find out if the logon process has totally failed or if
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* we are simply reporting intermediate status (we might be falling back to an alternative port
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* or delaying our auto-retry attempt due to server overload).
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*/
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public void clientFailedToLogon (Client client, Exception cause);
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/**
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* Called when the connection to the server went away for some
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* unexpected reason. This will be followed by a call to
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* <code>clientDidLogoff</code>.
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* Called when the connection to the server went away for some unexpected reason. This will be
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* followed by a call to {@link #clientDidLogoff}.
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*/
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public void clientConnectionFailed (Client client, Exception cause);
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/**
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* Called when an abortable logoff request is made. If the observer
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* returns false from this method, the client will abort the logoff
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* request.
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* Called when an abortable logoff request is made. If the observer returns false from this
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* method, the client will abort the logoff request.
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*/
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public boolean clientWillLogoff (Client client);
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/**
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* Called after the client is completely logged off from a successful
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* session and is ready to reconnect to a new server if desired. This will
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* only be called after an active session was terminated, not after a logon
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* attempt failed as that failure will be reported by {@link
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* Called after the client is completely logged off from a successful session and is ready to
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* reconnect to a new server if desired. This will only be called after an active session was
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* terminated, not after a logon attempt failed as that failure will be reported by {@link
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* #clientFailedToLogon}.
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*/
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public void clientDidClear (Client client);
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@@ -22,9 +22,8 @@
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package com.threerings.presents.client;
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/**
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* A session observer is registered with the client instance to be
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* notified when the client establishes and ends their session with the
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* server.
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* A session observer is registered with the client instance to be notified when the client
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* establishes and ends their session with the server.
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*
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* @see ClientObserver
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*/
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@@ -36,23 +35,20 @@ public interface SessionObserver
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public void clientWillLogon (Client client);
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/**
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* Called after the client successfully connected to and authenticated
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* with the server. The entire object system is up and running by the
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* time this method is called.
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* Called after the client successfully connected to and authenticated with the server. The
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* entire object system is up and running by the time this method is called.
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*/
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public void clientDidLogon (Client client);
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/**
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* For systems that allow switching screen names after logon, this
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* method is called whenever a screen name change takes place to
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* report that the client object has been replaced to potential
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* client-side subscribers.
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* For systems that allow switching screen names after logon, this method is called whenever a
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* screen name change takes place to report that the client object has been replaced to
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* potential client-side subscribers.
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*/
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public void clientObjectDidChange (Client client);
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/**
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* Called after the client has been logged off of the server and has
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* disconnected.
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* Called after the client has been logged off of the server and has disconnected.
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*/
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public void clientDidLogoff (Client client);
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}
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