Test data for sliced building as we explore how best to handle
building inclusion in a scene. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@323 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,6 +1,6 @@
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<?xml version="1.0" standalone="yes"?>
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<!-- $Id: tilesets.xml,v 1.12 2001/08/30 01:15:19 shaper Exp $ -->
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<!-- $Id: tilesets.xml,v 1.13 2001/08/30 19:15:10 shaper Exp $ -->
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<!-- Initial test tileset description data. -->
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@@ -94,4 +94,14 @@
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<tilecount>5</tilecount>
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</tileset>
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<tileset>
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<name>Building</name>
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<tsid>1009</tsid>
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<imagefile>media/miso/tiles/building.png</imagefile>
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<rowheight>240</rowheight>
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<rowwidth>64</rowwidth>
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<tilecount>6</tilecount>
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<passable>0, 0, 0, 0, 0, 0</passable>
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</tileset>
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</tilesetgroup>
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@@ -0,0 +1,38 @@
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<?xml version="1.0" standalone="yes"?>
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<scene>
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<name>Untitled Scene</name>
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<version>1</version>
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<locations></locations>
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<clusters></clusters>
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<portals></portals>
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<tiles>
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<layer lnum="0">
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<row rownum="0">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="1">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="2">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="3">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="4">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="5">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="6">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,10,1004,10,1004,6,1004,6,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="7">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="8">1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,6,1004,6,1004,12,1004,12,1004,12,1004,12,1004,12,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="9">1004,10,1004,10,1004,6,1004,0,1004,6,1004,10,1004,10,1004,10,1004,10,1009,5,1004,12,1004,12,1004,12,1004,12,1004,6,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10</row>
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<row rownum="10">1004,10,1004,10,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10,1009,4,1004,12,1004,12,1004,12,1004,12,1004,6,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10</row>
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<row rownum="11">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1009,0,1009,1,1009,2,1009,3,1004,12,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,10,1004,10</row>
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<row rownum="12">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,6,1004,6,1004,6,1004,12,1004,12,1004,6,1004,6,1004,6,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10</row>
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<row rownum="13">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,10,1004,6,1004,10,1004,6,1004,10,1004,10,1004,10</row>
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<row rownum="14">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="15">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,6,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="16">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="17">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="18">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="19">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="20">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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<row rownum="21">1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10,1004,10</row>
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</layer>
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<layer lnum="1"></layer>
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<layer lnum="2"></layer>
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</tiles>
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</scene>
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