Scratch that, reverse it. We just have to recreate our graphics objects,

not the whole image.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2526 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2003-05-02 18:46:42 +00:00
parent bd18c4cbb1
commit e9b0df1751
@@ -1,5 +1,5 @@
//
// $Id: BackFrameManager.java,v 1.4 2003/05/02 18:03:17 mdb Exp $
// $Id: BackFrameManager.java,v 1.5 2003/05/02 18:46:42 mdb Exp $
package com.threerings.media;
@@ -46,11 +46,15 @@ public class BackFrameManager extends FrameManager
// if the image wasn't A-OK, we need to rerender the whole
// business rather than just the dirty parts
if (valres != VolatileImage.IMAGE_OK) {
Log.info("Lost back buffer, redrawing.");
// apparently we have to recreate our volatile image even
// if it doesn't indicate that it's incompatible; three
// cheers for Sun!
createBackBuffer(gc);
Log.info("Lost back buffer, redrawing " + valres);
if (_bgfx != null) {
_bgfx.dispose();
}
_bgfx = (Graphics2D)_backimg.getGraphics();
if (_fgfx != null) {
_fgfx.dispose();
_fgfx = null;
}
incremental = false;
}