Initial work on making use of full-screen exclusive mode and additional
rendering optimizations available in JDK 1.4. Use a BufferStrategy, and changed AnimatedPanel to extend Canvas rather than JPanel. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@847 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,9 +1,10 @@
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//
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// $Id: ViewerSceneViewPanel.java,v 1.36 2001/12/16 06:52:11 shaper Exp $
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// $Id: ViewerSceneViewPanel.java,v 1.37 2002/01/08 22:16:59 shaper Exp $
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package com.threerings.miso.viewer;
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import java.awt.*;
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import java.awt.Dimension;
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import java.awt.Graphics;
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import java.awt.event.MouseAdapter;
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import java.awt.event.MouseEvent;
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@@ -45,7 +46,7 @@ public class ViewerSceneViewPanel extends SceneViewPanel
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super(ctx.getConfig(), spritemgr);
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// create an animation manager for this panel
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_animmgr = new AnimationManager(spritemgr, this);
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_animmgr = new AnimationManager(spritemgr, this);
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// create the character descriptors
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_descUser = CastUtil.getRandomDescriptor(crepo);
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@@ -126,9 +127,9 @@ public class ViewerSceneViewPanel extends SceneViewPanel
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}
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// documentation inherited
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public void paintComponent (Graphics g)
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public void render (Graphics g)
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{
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super.paintComponent(g);
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super.render(g);
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PerformanceMonitor.tick(this, "paint");
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}
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