Initialize the path before saving it off so that the animation manager

can't attempt to move a sprite along a path that isn't fully prepared.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@846 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2002-01-07 23:51:52 +00:00
parent b13cdabeb0
commit df14615e11
@@ -1,5 +1,5 @@
//
// $Id: Sprite.java,v 1.33 2001/12/19 07:43:09 mdb Exp $
// $Id: Sprite.java,v 1.34 2002/01/07 23:51:52 shaper Exp $
package com.threerings.media.sprite;
@@ -319,11 +319,11 @@ public class Sprite implements DirectionCodes
*/
public void move (Path path)
{
// save our path
_path = path;
// initialize the path
path.init(this, System.currentTimeMillis());
// and initialize it
_path.init(this, System.currentTimeMillis());
// and save it off
_path = path;
}
/**