Make sure the camera handler is created in canvas apps.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3754 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -92,11 +92,6 @@ public class JmeCanvasApp extends JmeApp
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return EventQueue.isDispatchThread();
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}
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protected void initInput ()
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{
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// can't do GL input with AWT
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}
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/**
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* Initializes our user interface bits.
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*/
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