Provide the camera handler rather than the camera.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3753 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -494,8 +494,8 @@ public class JmeApp
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return _display.getRenderer();
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}
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public Camera getCamera () {
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return _camera;
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public CameraHandler getCameraHandler () {
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return _camhand;
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}
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public Node getGeometry () {
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@@ -22,13 +22,14 @@
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package com.threerings.jme;
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import com.jme.input.InputHandler;
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import com.jme.renderer.Camera;
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import com.jme.renderer.Renderer;
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import com.jme.scene.Node;
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import com.jme.system.DisplaySystem;
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import com.jmex.bui.BRootNode;
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import com.threerings.jme.camera.CameraHandler;
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/**
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* Provides access to the various bits needed by things that operate in
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* JME land.
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@@ -41,8 +42,8 @@ public interface JmeContext
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/** Returns the renderer being used to draw everything. */
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public Renderer getRenderer ();
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/** Returns the camera being used to view the scene. */
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public Camera getCamera ();
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/** Returns the handler for the camera being used to view the scene. */
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public CameraHandler getCameraHandler ();
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/** Returns the main geometry of our scene graph. */
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public Node getGeometry ();
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@@ -23,7 +23,6 @@ package com.threerings.jme.client;
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import com.jmex.bui.BRootNode;
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import com.jme.input.InputHandler;
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import com.jme.renderer.Camera;
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import com.jme.renderer.Renderer;
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import com.jme.scene.Node;
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import com.jme.system.DisplaySystem;
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@@ -42,6 +41,7 @@ import com.threerings.crowd.client.PlaceView;
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import com.threerings.crowd.util.CrowdContext;
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import com.threerings.jme.JmeContext;
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import com.threerings.jme.camera.CameraHandler;
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/**
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* The Jabber client takes care of instantiating all of the proper
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@@ -187,8 +187,8 @@ public class JabberClient
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return _app.getContext().getDisplay();
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}
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public Camera getCamera () {
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return _app.getContext().getCamera();
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public CameraHandler getCameraHandler () {
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return _app.getContext().getCameraHandler();
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}
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public Node getGeometry () {
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