Track the client timestamp in the actionscript way.

(Time values are ints and start at 0 when the flash player starts up,
there is a different way to read the epoch millis, returned as a double)


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4482 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2006-12-13 20:47:42 +00:00
parent c99ffa315b
commit d1e629ce8f
@@ -21,6 +21,8 @@
package com.threerings.crowd.chat.data {
import flash.utils.getTimer; // function import
import com.threerings.util.ClassUtil;
import com.threerings.util.Long;
@@ -45,7 +47,7 @@ public /*abstract*/ class ChatMessage
public var localtype :String;
/** The client time that this message was created. */
public var timestamp :Long;
public var timestamp :int;
public function ChatMessage (msg :String = null, bundle :String = null)
{
@@ -62,7 +64,7 @@ public /*abstract*/ class ChatMessage
message = msg;
this.localtype = localtype;
bundle = null;
//timestamp = System.currentTimeMillis();
timestamp = getTimer();
}
/**