Created ClientLocal and BodyLocal which is where we'll track server-only

information.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5474 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2008-10-28 17:55:17 +00:00
parent c544146c45
commit d1be746bdb
7 changed files with 97 additions and 10 deletions
@@ -0,0 +1,39 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2008 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.server;
import com.threerings.io.Streamable;
import com.threerings.presents.data.ClientObject;
/**
* Contains information about a client only tracked on the server. This is configured as a local
* attribute on the {@link ClientObject}.
*
* <p> Note: this object implements streamable so that it can be cleanly passed between servers in
* a peered environment. It is never sent to the client.
*/
public class ClientLocal
implements Streamable
{
// nothing to track at this level
}
@@ -367,6 +367,7 @@ public class PresentsClient
{
// we'll be keeping this bad boy
_clobj = clobj;
_clobj.setLocal(ClientLocal.class, createLocalAttribute());
// if our connection was closed while we were resolving our client object, then just
// abandon ship
@@ -423,6 +424,14 @@ public class PresentsClient
disp.dispatch(this, message);
}
/**
* Creates a record that will be maintained only on the server to track client related bits.
*/
protected ClientLocal createLocalAttribute ()
{
return new ClientLocal();
}
/**
* Called when {@link #setUsername} has been called and the new client object is about to be
* applied to this client. The old client object will not yet have been destroyed, so any final