Separated path code from sprite code so that we can have other things

follow a path (specifically, I want to allow the media panel to be
"scrolled" along a path).


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1409 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-05-31 03:38:03 +00:00
parent f448ebe4f1
commit ccbc47a7de
12 changed files with 133 additions and 122 deletions
@@ -1,9 +1,9 @@
//
// $Id: TilePathNode.java,v 1.1 2001/10/24 00:55:08 shaper Exp $
// $Id: TilePathNode.java,v 1.2 2002/05/31 03:38:03 mdb Exp $
package com.threerings.miso.scene;
import com.threerings.media.sprite.PathNode;
import com.threerings.media.util.PathNode;
/**
* The tile path nodes extends the path node class to allow