Separated path code from sprite code so that we can have other things
follow a path (specifically, I want to allow the media panel to be "scrolled" along a path). git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1409 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,9 +1,9 @@
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//
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// $Id: TilePathNode.java,v 1.1 2001/10/24 00:55:08 shaper Exp $
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// $Id: TilePathNode.java,v 1.2 2002/05/31 03:38:03 mdb Exp $
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package com.threerings.miso.scene;
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import com.threerings.media.sprite.PathNode;
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import com.threerings.media.util.PathNode;
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/**
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* The tile path nodes extends the path node class to allow
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