Time is now specified in milliseconds, as is the norm for times.

Added a note.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5786 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2009-05-13 19:19:48 +00:00
parent c6dd5ba201
commit cb5398c9e8
+7 -5
View File
@@ -18,6 +18,8 @@ import flash.utils.Timer;
/**
* Data structure that keeps its elements for a short time, and then removes them automatically.
* Note that expirations are done based on Timer granularity, so you may pull a value out
* that technicaly should be expired, but only by a few milliseconds.
*
* All operations are O(n), including add().
*/
@@ -30,12 +32,12 @@ public class ExpiringSet extends EventDispatcher
/**
* Initializes the expiring set.
*
* @param ttl Time to live value for set elements, in seconds.
* @param ttl Time to live value for set elements, in milliseconds.
* @param expireHandler a function to be conveniently registered as an event listener.
*/
public function ExpiringSet (ttl :Number, expireHandler :Function = null)
public function ExpiringSet (ttl :int, expireHandler :Function = null)
{
_ttl = Math.round(ttl * 1000);
_ttl = ttl;
_timer = new Timer(_ttl, 1);
_timer.addEventListener(TimerEvent.TIMER, checkTimer);
@@ -48,9 +50,9 @@ public class ExpiringSet extends EventDispatcher
* Returns the time to live value for this ExpiringSet. This value cannot be changed after
* set creation.
*/
public function get ttl () :Number
public function get ttl () :int
{
return _ttl / 1000;
return _ttl;
}
/**