A HashMap in actionscript that can use arbitrary objects as keys.
Internally, three different things may be done for storage: - Simple keys can utilize the Dictionary class, we just use one of those inside the map. - If the key implements Hashable, we can hash it. - Otherwise, use mx.utils.ObjectUtil to generate a hash for any other key and also to compare the keys. Keys are then wrapped in a KeyWrapper object that implements Hashable. This last case will also handle null as a key. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4117 542714f4-19e9-0310-aa3c-eee0fc999fb1
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package com.threerings.util {
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import flash.utils.Dictionary;
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import mx.utils.ObjectUtil;
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/**
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* An implementation of a HashMap in actionscript.
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*/
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public class HashMap
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{
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public function HashMap (loadFactor :Number = 1.75)
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{
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_loadFactor = loadFactor;
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}
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public function clear () :void
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{
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_simpleData = null;
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_size = 0;
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}
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public function containsKey (key :Object) :Boolean
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{
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return (undefined !== get(key));
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}
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/**
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* Get the value stored in the map for the specified key, or
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* <code>undefined</code> if there is no value for that key.
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*/
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public function get (key :Object) :*
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{
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if (ObjectUtil.isSimple(key)) {
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return (_simpleData == null) ? undefined : _simpleData[key];
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}
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if (_entries == null) {
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return undefined;
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}
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var hkey :Hashable = keyFor(key);
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var hash :int = hkey.hashCode();
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var index :int = indexFor(hash);
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var e :Entry = (_entries[index] as Entry);
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while (true) {
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if (e == null) {
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return null;
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}
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if (e.hash == hash && e.key.equals(hkey)) {
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return e.value;
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}
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e = e.next;
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}
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}
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public function isEmpty () :Boolean
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{
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return (_size == 0);
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}
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public function put (key :Object, value :Object) :*
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{
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if (ObjectUtil.isSimple(key)) {
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if (_simpleData == null) {
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_simpleData = new Dictionary();
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}
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var oldValue :* = _simpleData[key];
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_simpleData[key] = value;
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if (oldValue === undefined) {
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_size++;
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}
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return oldValue;
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}
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// lazy-create the array holding other hashables
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if (_entries == null) {
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_entries = new Array();
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_entries.length = DEFAULT_BUCKETS;
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}
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var hkey :Hashable = keyFor(key);
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var hash :int = hkey.hashCode();
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var index :int = indexFor(hash);
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var firstEntry :Entry = (_entries[index] as Entry);
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for (var e :Entry = firstEntry; e != null; e = e.next) {
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if (e.hash == hash && e.key.equals(hkey)) {
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var oldValue :* = e.value;
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e.value = value;
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return oldValue; // size did not change
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}
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}
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_entries[index] = new Entry(hash, hkey, value, firstEntry);
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_size++;
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// check to see if we should grow the map
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if (_size > _entries.length * _loadFactor) {
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resize(2 * _entries.length);
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}
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// indicate that there was no value previously stored for the key
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return undefined;
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}
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public function remove (key :Object) :*
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{
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if (ObjectUtil.isSimple(key)) {
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if (_simpleData == null) {
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return undefined;
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}
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var oldValue :* = _simpleData[key];
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if (oldValue !== undefined) {
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_size--;
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}
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delete _simpleData[key];
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return oldValue;
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}
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if (_entries == null) {
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return undefined;
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}
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var hkey :Hashable = keyFor(key);
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var hash :int = hkey.hashCode();
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var index :int = indexFor(hash);
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var prev :Entry = (_entries[index] as Entry);
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var e :Entry = prev;
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while (e != null) {
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var next :Entry = e.next;
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if (e.hash == hash && e.key.equals(hkey)) {
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if (prev == e) {
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_entries[index] = next;
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} else {
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prev.next = next;
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}
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_size--;
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// check to see if we should shrink the map
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if ((_entries.length > DEFAULT_BUCKETS) &&
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(_size < _entries.length * _loadFactor * .125)) {
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resize(Math.max(DEFAULT_BUCKETS, _entries.length / 2));
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}
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return e.value;
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}
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prev = e;
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e = next;
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}
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return undefined; // never found
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}
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public function size () :int
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{
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return _size;
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}
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public function keys () :Array
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{
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var keys :Array = new Array();
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// get the simple keys first
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if (_simpleData != null) {
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for (var key :* in _simpleData) {
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keys.push(key);
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}
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}
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// get the more complex keys
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if (_entries != null) {
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for (var ii :int = _entries.length - 1; ii >= 0; ii--) {
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for (var e :Entry = (_entries[ii] as Entry); e != null;
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e = e.next) {
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if (e.key is KeyWrapper) {
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keys.push((e.key as KeyWrapper).key);
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} else {
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keys.push(e.key)
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}
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}
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}
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}
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return keys;
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}
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public function values () :Array
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{
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var vals :Array = new Array();
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// get the simple properties first
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if (_simpleData != null) {
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for each (var value :* in _simpleData) {
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vals.push(value);
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}
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}
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// get the more complex properties
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if (_entries != null) {
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for (var ii :int = _entries.length - 1; ii >= 0; ii--) {
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for (var e :Entry = (_entries[ii] as Entry); e != null;
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e = e.next) {
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vals.push(e.value);
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}
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}
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}
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return vals;
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}
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protected function keyFor (key :Object) :Hashable
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{
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return (key is Hashable) ? (key as Hashable) : new KeyWrapper(key);
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}
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protected function indexFor (hash :int) :int
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{
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return Math.abs(hash % _entries.length);
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}
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protected function resize (newSize :int) :void
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{
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var oldEntries :Array = _entries;
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_entries = new Array();
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_entries.length = newSize;
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// place all the old entries in the new map
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for (var ii :int = 0; ii < oldEntries.length; ii++) {
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var e :Entry = (oldEntries[ii] as Entry);
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if (e != null) {
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do {
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var next :Entry = e.next;
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var index :int = indexFor(e.hash);
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e.next = _entries[index];
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_entries[index] = e;
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e = next;
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} while (e != null);
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}
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}
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}
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protected var _size :int = 0;
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protected var _loadFactor :Number;
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protected var _simpleData :Dictionary
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protected var _entries :Array;
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/** The default size for the bucketed hashmap. */
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protected static const DEFAULT_BUCKETS :int = 16;
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}
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} // end: package
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import com.threerings.util.Hashable;
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class Entry
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{
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public var key :Hashable;
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public var value :Object;
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public var hash :int;
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public var next :Entry;
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public function Entry (hash :int, key :Hashable, value :Object, next :Entry)
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{
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this.hash = hash;
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this.key = key;
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this.value = value;
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this.next = next;
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}
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}
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import mx.utils.ObjectUtil;
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class KeyWrapper
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implements Hashable
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{
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public var key :Object;
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public function KeyWrapper (key :Object)
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{
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this.key = key;
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_hash = 0;
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var uid :String = ObjectUtil.toString(key);
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for (var ii :int = 0; ii < uid.length; ii++) {
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_hash = (_hash << 1) ^ int(uid.charCodeAt(ii));
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}
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}
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public function equals (other :Object) :Boolean
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{
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return (other is KeyWrapper) &&
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(0 == ObjectUtil.compare(key, (other as KeyWrapper).key));
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}
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public function hashCode () :int
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{
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return _hash;
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}
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protected var _key :Object;
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protected var _hash :int;
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}
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@@ -0,0 +1,11 @@
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package com.threerings.util {
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public interface Hashable extends Equalable
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{
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/**
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* Get a hashcode for this Equalable object so that it may be placed
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* in a HashMap.
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*/
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function hashCode () :int;
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}
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}
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