Not to booch when serialized and then dead-code removed.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3402 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2005-03-14 23:53:36 +00:00
parent f2a9f7ed0d
commit b97d9ac7c3
@@ -1,5 +1,5 @@
//
// $Id: FringeConfiguration.java,v 1.17 2004/08/27 02:20:07 mdb Exp $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -68,6 +68,10 @@ public class FringeConfiguration implements Serializable
return "[base_tsid=" + base_tsid + ", priority=" + priority +
", tilesets=" + StringUtil.toString(tilesets) + "]";
}
/** Increase this value when object's serialized state is impacted
* by a class change (modification of fields, inheritance). */
private static final long serialVersionUID = 1;
}
/**