test fringe configuration

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1212 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2002-04-06 22:14:38 +00:00
parent 601d515df2
commit b69d195665
@@ -0,0 +1,41 @@
<?xml version="1.0" standalone="yes"?>
<!-- $Id: fringeconf.xml,v 1.1 2002/04/06 22:14:38 ray Exp $ -->
<!-- If a base tileset is defined in this file, it will be fringed over
another base if and only if
1) It has fringe tilesets defined
2) the other base is not defined here or has a lower priority.
-->
<!-- Define our fringe tiles by which fringebits they use.
see docs/miso/fringebits.png
The index of the following array corresponds to the position of a
particular fringe tile in any and all the fringe tilesets.
The values tell what kind of fringe is at that index.
-->
<fringe tiles="8, 56, 32, 14, 224, 2, 131, 128, 227, 143,
248, 62, 251, 239, 191, 254, 255">
<!-- Seawater fringes on most things. -->
<base name="Seawater" priority="20">
<tileset name="Seawater_fringe" mask="false"/>
<tileset name="generic_fringe" mask="true"/>
</base>
<!-- Cobble should fringe on things like dirt and grass. -->
<base name="Cobble" priority="10">
<tileset name="generic_fringe" mask="true"/>
</base>
<base name="Sand" priority="5">
<tileset name="generic_fringe" mask="true"/>
</base>
<!-- Wood does not fringe nor should be fringed upon. -->
<base name="Wood Planks" priority="100">
</base>
</fringe>