Fixed up path-finding, path-following, and tile coordinate drawing.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@260 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2001-08-15 22:06:21 +00:00
parent 9f620978e5
commit affc3e82b7
7 changed files with 123 additions and 51 deletions
@@ -1,5 +1,5 @@
//
// $Id: CharacterSprite.java,v 1.5 2001/08/15 02:30:27 shaper Exp $
// $Id: CharacterSprite.java,v 1.6 2001/08/15 22:06:21 shaper Exp $
package com.threerings.miso.scene;
@@ -52,8 +52,6 @@ public class AmbulatorySprite extends Sprite implements Traverser
// bail if we're at the end of the path
if (_dest == null) {
// stop any walking animation
setAnimationDelay(ANIM_NONE);
return;
}
@@ -64,6 +62,14 @@ public class AmbulatorySprite extends Sprite implements Traverser
setAnimationDelay(0);
}
public void stop ()
{
super.stop();
// stop any walking animation
setAnimationDelay(ANIM_NONE);
}
public boolean canTraverse (Tile tile)
{
// by default, passability is solely the province of the tile
@@ -1,5 +1,5 @@
//
// $Id: Sprite.java,v 1.10 2001/08/14 23:35:22 mdb Exp $
// $Id: Sprite.java,v 1.11 2001/08/15 22:06:21 shaper Exp $
package com.threerings.media.sprite;
@@ -80,7 +80,26 @@ public class Sprite
public void paint (Graphics2D gfx)
{
gfx.drawImage(_frame, _drawx, _drawy, null);
// Log.info("Sprite painting image [sprite=" + this + "].");
}
/**
* Paint the sprite's path, if any, to the specified graphics context.
*
* @param gfx the graphics context.
*/
public void paintPath (Graphics2D gfx)
{
if (_fullpath == null) return;
gfx.setColor(Color.red);
Point prev = null;
int size = _fullpath.size();
for (int ii = 0; ii < size; ii++) {
PathNode n = (PathNode)_fullpath.getNode(ii);
if (prev == null) prev = n.loc;
gfx.drawLine(prev.x, prev.y, n.loc.x, n.loc.y);
prev = n.loc;
}
}
/**
@@ -122,6 +141,19 @@ public class Sprite
invalidate();
}
/**
* Stop the sprite from any movement along a path it may be
* engaged in.
*/
public void stop ()
{
// TODO: make sure we come to a stop on a full coordinate,
// even in the case where we aborted a path walk mid-traversal.
_dest = null;
_path = null;
_fullpath = null;
}
/**
* Set the sprite's active path and start moving it along its
* merry way. If the sprite is already moving along a previous
@@ -133,12 +165,20 @@ public class Sprite
public void move (Path path)
{
// make sure following the path is a sensible thing to do
if (path == null || path.size() < 2) return;
if (path == null || path.size() < 2) {
// halt movement if we're walking since, regardless of its
// reasonableness, we've been asked to follow a new path
stop();
return;
}
// save an enumeration of the path nodes
_path = path.elements();
// skip the first node since it's our starting position.
// and the full path for potential rendering
_fullpath = path;
// skip the first node since it's our starting position.
// perhaps someday we'll do something with this.
_path.nextElement();
@@ -156,7 +196,7 @@ public class Sprite
// if no more nodes remain, clear out our path and bail
if (_dest == null) {
_path = null;
stop();
return;
}
@@ -188,11 +228,6 @@ public class Sprite
Rectangle dirty = new Rectangle(
_drawx, _drawy, _frame.getWidth(null), _frame.getHeight(null));
// Log.info("Sprite invalidate [x=" + x + ", y=" + y +
// ", dx=" + dirty.x + ", dy=" + dirty.y +
// ", dwidth=" + dirty.width +
// ", dheight=" + dirty.height + "].");
_spritemgr.addDirtyRect(dirty);
}
@@ -311,6 +346,9 @@ public class Sprite
/** The number of ticks since the last image animation. */
protected int _numTicks;
/** When moving, the full path the sprite is traversing. */
protected Path _fullpath;
/** The sprite manager. */
protected SpriteManager _spritemgr;
}
@@ -1,5 +1,5 @@
//
// $Id: SpriteManager.java,v 1.6 2001/08/14 22:54:45 mdb Exp $
// $Id: SpriteManager.java,v 1.7 2001/08/15 22:06:21 shaper Exp $
package com.threerings.media.sprite;
@@ -61,19 +61,6 @@ public class SpriteManager
return dirty;
}
/**
* Start a sprite moving along a particular path. The sprite will
* continue to be moved along the path until the final destination
* is reached, or until the sprite is brought to a halt by some
* has-yet-to-be-determined means.
*
* @param sprite the sprite to move.
* @param path the path to move the sprite along.
*/
public void moveSprite (Sprite sprite, Path path)
{
}
/**
* Render the sprites residing within the given polygon to the
* given graphics context.
@@ -96,6 +83,20 @@ public class SpriteManager
}
}
/**
* Render the sprite paths to the given graphics context.
*
* @param gfx the graphics context.
*/
public void renderSpritePaths (Graphics2D gfx)
{
int size = _sprites.size();
for (int ii = 0; ii < size; ii++) {
Sprite sprite = (Sprite)_sprites.get(ii);
sprite.paintPath(gfx);
}
}
/**
* Call <code>tick()</code> on all sprite objects to give them a
* chance to move themselves about, change their display image,
@@ -1,5 +1,5 @@
//
// $Id: IsoSceneView.java,v 1.46 2001/08/15 03:13:06 shaper Exp $
// $Id: IsoSceneView.java,v 1.47 2001/08/15 22:06:21 shaper Exp $
package com.threerings.miso.scene;
@@ -87,6 +87,11 @@ public class IsoSceneView implements EditableSceneView
clearDirtyRegions();
}
// draw sprite paths
if (_model.showPaths) {
_spritemgr.renderSpritePaths(gfx);
}
// draw marks at each location
if (_model.showLocs) {
paintLocations(gfx);
@@ -170,7 +175,8 @@ public class IsoSceneView implements EditableSceneView
// paint the tile coordinate if desired
if (_model.showCoords) {
paintCoords(gfx, xx, yy, poly.xpoints[0], poly.ypoints[0]);
paintCoords(gfx, xx, yy, poly.xpoints[0],
poly.ypoints[0] - _model.tilehhei);
}
// bail early if we know we've drawn all dirty tiles
@@ -567,6 +573,9 @@ public class IsoSceneView implements EditableSceneView
return null;
}
// TODO: make more visually appealing path segments from start
// to second tile, and penultimate to ultimate tile.
// construct path with starting screen position
Path path = new Path(sprite.x, sprite.y);
@@ -589,9 +598,6 @@ public class IsoSceneView implements EditableSceneView
path.addNode(nspos.x + _model.tilehwid,
nspos.y + _model.tilehhei, dir);
// Log.info("Adding node [tx=" + n.x + ", ty=" + n.y +
// ", dir=" + dir + "].");
prev = n;
}
@@ -1,5 +1,5 @@
//
// $Id: IsoSceneViewModel.java,v 1.7 2001/08/15 01:08:49 mdb Exp $
// $Id: IsoSceneViewModel.java,v 1.8 2001/08/15 22:06:21 shaper Exp $
package com.threerings.miso.scene;
@@ -65,6 +65,9 @@ public class IsoSceneModel
/** Whether locations in the scene should be drawn. */
public boolean showLocs;
/** Whether sprite paths should be drawn. */
public boolean showPaths;
/**
* Construct an IsoSceneModel with reasonable default values.
*/
@@ -126,6 +129,16 @@ public class IsoSceneModel
showCoords = show;
}
/**
* Set whether sprite paths should be drawn.
*
* @param show whether to show paths.
*/
public void setShowSpritePaths (boolean show)
{
showPaths = show;
}
/**
* Set the dimensions of the tiles that comprise the base layer of
* the isometric view and therefore drive the view geometry as a
@@ -1,5 +1,5 @@
//
// $Id: AStarPathUtil.java,v 1.1 2001/08/15 02:30:27 shaper Exp $
// $Id: AStarPathUtil.java,v 1.2 2001/08/15 22:06:21 shaper Exp $
package com.threerings.miso.scene.util;
@@ -109,22 +109,27 @@ public class AStarPathUtil
// skip node if it's impassable
// TODO: fix hard-coded consideration of only the base layer
if (!info.trav.canTraverse(info.tiles[x][y][0])) return;
if (!info.trav.canTraverse(info.tiles[x][y][0])) {
return;
}
// calculate the new cost for this node
int newg = n.g + 1; // getCost() is always 1?
int newg = n.g + 1; // cost to go node-to-node is always 1 for now
// retrieve the node corresponding to this location
AStarNode np = getNode(info, x, y);
// skip if it's already in the open or closed list or if its
// actual cost is less than the just-calculated cost
// TODO: shouldn't <= below be >=?
if ((info.open.contains(np) || info.closed.contains(np)) &&
np.g <= newg) {
return;
}
// remove the node from the open list since we're about to
// modify its score which determines its placement in the list
info.open.remove(np);
// update the node's information
np.parent = n;
np.g = newg;
@@ -134,7 +139,7 @@ public class AStarPathUtil
// remove it from the closed list if it's present
info.closed.remove(np);
// add it to the open list in case it's not already there
// add it to the open list for further consideration
info.open.add(np);
}
@@ -181,7 +186,7 @@ public class AStarPathUtil
*/
protected static int getDistanceEstimate (int ax, int ay, int bx, int by)
{
return (int)MathUtil.distance(ax, ay, bx, by);
return Math.max(Math.abs(bx - ax), Math.abs(by - ay));
}
}
@@ -264,14 +269,16 @@ class AStarNode implements Comparable
{
int bf = ((AStarNode)o).f;
if (f == bf){
return 0;
}
// since the set contract is fulfilled using the equality
// results returned here, and we'd like to allow multiple
// nodes with equivalent scores in our set, we explicitly
// define object equivalence as the result of object.equals(),
// else we use the object hashcode since it will return a
// consistent, though arbitrary, ordering for the objects.
if (f == bf) {
return (this == o) ? 0 : (hashCode() - o.hashCode());
}
if (f < bf) {
return -1;
}
return 1;
return f - bf;
}
}
@@ -1,5 +1,5 @@
//
// $Id: ViewerSceneViewPanel.java,v 1.10 2001/08/15 02:30:28 shaper Exp $
// $Id: ViewerSceneViewPanel.java,v 1.11 2001/08/15 22:06:21 shaper Exp $
package com.threerings.miso.viewer;
@@ -41,6 +41,9 @@ public class ViewerSceneViewPanel extends SceneViewPanel
// load up the initial scene
prepareStartingScene();
_smodel.setShowCoordinates(true);
_smodel.setShowSpritePaths(true);
PerformanceMonitor.register(this, "paint", 1000);
}
@@ -92,9 +95,7 @@ public class ViewerSceneViewPanel extends SceneViewPanel
// get the path from here to there
Path path = _view.getPath(_sprite, x, y);
if (path != null) {
_sprite.move(path);
}
_sprite.move(path);
// hackily highlight the tile that was clicked on for happy testing
((EditableSceneView)_view).setHighlightedFull(x, y);