New class to make attribute change listening more convenient in action script

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5329 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Jamie Doornbos
2008-08-18 20:15:27 +00:00
parent 8b48ab9107
commit aade00df4c
@@ -0,0 +1,46 @@
//
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.presents.dobj {
/**
* Attribute change listener that delegates the event handling to a free function.
*/
public class AttributeChangeAdapter implements AttributeChangeListener
{
/**
* Creates a new listener that calls the given function when the attribute changes.
*/
public function AttributeChangeAdapter (fn :Function)
{
_fn = fn;
}
/** @inheritDoc */
// from AttributeChangeListener
public function attributeChanged (event :AttributeChangedEvent) :void
{
_fn(event);
}
protected var _fn :Function;
}
}