Target 80 fps; not to tick rather than not to checkpoint wrt the
performance monitor. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1794 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: FrameManager.java,v 1.16 2002/08/23 20:22:09 mdb Exp $
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// $Id: FrameManager.java,v 1.17 2002/10/09 06:31:38 mdb Exp $
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package com.threerings.media;
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@@ -195,7 +195,7 @@ public class FrameManager
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long remaining = _millisPerFrame - duration;
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// note that we've done a frame
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PerformanceMonitor.tick(this, "frame-rate");
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// PerformanceMonitor.tick(this, "frame-rate");
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// if we have no time remaining, queue up another tick immediately
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if (remaining <= 0) {
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@@ -356,7 +356,7 @@ public class FrameManager
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// documentation inherited
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public void checkpoint (String name, int ticks)
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{
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// Log.info("Frames in last second: " + ticks);
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Log.info("Frames in last second: " + ticks);
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}
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/**
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@@ -578,9 +578,9 @@ public class FrameManager
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/** The image used to render off-screen. */
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protected VolatileImage _backimg;
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/** The number of milliseconds per frame (33 by default, which gives
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* an fps of 30). */
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protected long _millisPerFrame = 33;
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/** The number of milliseconds per frame (12 by default, which gives
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* an fps of 80). */
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protected long _millisPerFrame = 12;
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/** The time at which we started the most recent "frame". */
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protected long _frameStart;
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