Added a form of pickRandom that takes a List argument.
I just can't bear to see a useless object created (an Iterator) and potentially a great many objects iterated past in order to find the chosen random object when the original List is usually RandomAccess. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3366 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: RandomUtil.java,v 1.11 2004/08/27 02:20:36 mdb Exp $
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -22,7 +22,9 @@
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package com.threerings.util;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Random;
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import java.util.RandomAccess;
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import com.samskivert.util.IntListUtil;
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@@ -142,6 +144,52 @@ public class RandomUtil
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return (index >= values.length) ? null : values[index];
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}
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/**
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* Picks a random object from the supplied List
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*
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* @return a randomly selected item.
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*/
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public static Object pickRandom (List values)
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{
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int size = values.size();
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if (!(values instanceof RandomAccess)) {
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return pickRandom(values.iterator(), size);
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}
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if (size == 0) {
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throw new IllegalArgumentException(
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"Must have at least one element [size=" + size + "]");
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}
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return values.get(getInt(size));
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}
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/**
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* Picks a random object from the supplied List. The specified skip
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* object will be skipped when selecting a random value. The skipped
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* object must exist exactly once in the List.
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*
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* @return a randomly selected item.
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*/
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public static Object pickRandom (List values, Object skip)
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{
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int size = values.size();
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if (!(values instanceof RandomAccess)) {
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return pickRandom(values.iterator(), size, skip);
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}
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if (size < 2) {
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throw new IllegalArgumentException(
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"Must have at least one element [size=" + size + "]");
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}
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int pick = getInt(size - 1);
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Object val = values.get(pick);
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if (val == skip) {
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val = values.get(pick + 1);
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}
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return val;
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}
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/**
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* Picks a random object from the supplied iterator (which must
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* iterate over exactly <code>count</code> objects.
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