Make it easy to determine how many (if any) nodes on which your function was

called.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@5631 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2009-01-10 22:51:26 +00:00
parent d273a550fa
commit 96fb4752b3
@@ -28,6 +28,7 @@ import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import com.google.common.base.Function;
import com.google.common.base.Predicate;
import com.google.common.collect.Maps;
import com.google.inject.Inject;
import com.google.inject.Injector;
@@ -290,14 +291,20 @@ public abstract class PeerManager
* Invokes the supplied function on <em>all</em> node objects (except the local node). A caller
* that needs to call an invocation service method on a remote node should use this mechanism
* to locate the appropriate node (or nodes) and call the desired method.
*
* @return the number of times the invoked function returned true.
*/
public void invokeOnNodes (Function<Tuple<Client,NodeObject>,Void> func)
public int invokeOnNodes (Function<Tuple<Client,NodeObject>,Boolean> func)
{
int invoked = 0;
for (PeerNode peer : _peers.values()) {
if (peer.nodeobj != null) {
func.apply(Tuple.newTuple(peer.getClient(), peer.nodeobj));
if (func.apply(Tuple.newTuple(peer.getClient(), peer.nodeobj))) {
invoked++;
}
}
}
return invoked;
}
/**