Have to translate invalidated rectangles according to our viewport

translations for everything to work out.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1038 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-02-19 07:20:13 +00:00
parent 3e68fd8994
commit 922fdc292f
@@ -1,5 +1,5 @@
//
// $Id: SceneViewPanel.java,v 1.31 2002/02/19 05:03:17 mdb Exp $
// $Id: SceneViewPanel.java,v 1.32 2002/02/19 07:20:13 mdb Exp $
package com.threerings.miso.scene;
@@ -149,6 +149,14 @@ public class SceneViewPanel extends AnimatedPanel
// documentation inherited
protected void render (Graphics2D gfx, List invalidRects)
{
// we have to translate all of the invalid rects into our
// translated coordinate space before passing them on to the
// underlying view code
int isize = invalidRects.size();
for (int i = 0; i < isize; i++) {
((Rectangle)invalidRects.get(i)).translate(_tx, _ty);
}
// translate into happy space
gfx.translate(-_tx, -_ty);
@@ -160,6 +168,13 @@ public class SceneViewPanel extends AnimatedPanel
// translate back out of happy space
gfx.translate(_tx, _ty);
// now we translate them back out (because the animated panel
// needs to use them as they were); we translate in and out rather
// than copy them to save on object creation overhead
for (int i = 0; i < isize; i++) {
((Rectangle)invalidRects.get(i)).translate(-_tx, -_ty);
}
}
/**