Implemented a debugging view that shows when scene blocks are being
resolved; adjusted influential bounds based on new strategy for scrolling around and resolving blocks. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2567 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: SceneBlock.java,v 1.14 2003/04/28 20:41:13 mdb Exp $
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// $Id: SceneBlock.java,v 1.15 2003/05/12 02:03:31 mdb Exp $
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package com.threerings.miso.client;
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@@ -62,8 +62,10 @@ public class SceneBlock
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// if we got canned before we were resolved, go ahead and bail now
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if (_panel.getBlock(_bounds.x, _bounds.y) != this) {
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// Log.info("Not resolving abandoned block " + this + ".");
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_panel.blockAbandoned(this);
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return false;
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}
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_panel.blockResolving(this);
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// start with the bounds of the footprint polygon
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Rectangle sbounds = new Rectangle(_footprint.getBounds());
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