Need to set the action sequence on our character sprite before using it.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@646 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2001-11-27 08:42:24 +00:00
parent 1bf37c0129
commit 7304609bc2
@@ -1,5 +1,5 @@
// //
// $Id: SpritePanel.java,v 1.4 2001/11/27 08:09:35 mdb Exp $ // $Id: SpritePanel.java,v 1.5 2001/11/27 08:42:24 mdb Exp $
package com.threerings.cast.builder; package com.threerings.cast.builder;
@@ -94,8 +94,9 @@ public class SpritePanel
*/ */
protected void setSprite (CharacterSprite sprite) protected void setSprite (CharacterSprite sprite)
{ {
sprite.setActionSequence(StandardActions.WALKING);
sprite.setOrientation(Sprite.DIR_SOUTHWEST);
_sprite = sprite; _sprite = sprite;
_sprite.setOrientation(Sprite.DIR_SOUTHWEST);
centerSprite(); centerSprite();
repaint(); repaint();
} }
@@ -114,7 +115,7 @@ public class SpritePanel
} }
/** The sprite displayed by the panel. */ /** The sprite displayed by the panel. */
protected Sprite _sprite; protected CharacterSprite _sprite;
/** The animation manager. */ /** The animation manager. */
protected AnimationManager _animmgr; protected AnimationManager _animmgr;