Obtain the idle time from our client config.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2866 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: ChatDirector.java,v 1.53 2003/09/23 23:03:34 mdb Exp $
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// $Id: ChatDirector.java,v 1.54 2003/11/24 17:52:15 mdb Exp $
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package com.threerings.crowd.chat.client;
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@@ -381,6 +381,9 @@ public class ChatDirector extends BasicDirector
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// if they are idle, report that
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if (idletime > 0L) {
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// adjust by the time it took them to become idle
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idletime += _ctx.getConfig().getValue(
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"narya.chat.idle_time", DEFAULT_IDLE_TIME);
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String msg = MessageBundle.compose(
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"m.recipient_idle", MessageBundle.taint(target),
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TimeUtil.getTimeOrderString(idletime, TimeUtil.MINUTE));
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@@ -1,5 +1,5 @@
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//
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// $Id: ChatCodes.java,v 1.16 2003/06/03 21:41:33 ray Exp $
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// $Id: ChatCodes.java,v 1.17 2003/11/24 17:52:15 mdb Exp $
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package com.threerings.crowd.chat.data;
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@@ -13,6 +13,9 @@ public interface ChatCodes extends InvocationCodes
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/** The message identifier for a chat notification message. */
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public static final String CHAT_NOTIFICATION = "chat";
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/** The default time after which a player is assumed idle. */
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public static final long DEFAULT_IDLE_TIME = 3 * 60 * 1000L;
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/** The chat localtype code for chat messages delivered on the place
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* object currently occupied by the client. This is the only type of
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* chat message that will be delivered unless the chat director is
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