optimize common case of having no dirty rectangles
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1902 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: FrameRepaintManager.java,v 1.14 2002/11/05 05:49:31 mdb Exp $
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// $Id: FrameRepaintManager.java,v 1.15 2002/11/05 18:52:11 ray Exp $
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package com.threerings.media;
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@@ -219,8 +219,13 @@ public class FrameRepaintManager extends RepaintManager
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*/
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public void paintComponents (Graphics g, FrameManager fmgr)
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{
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// swap out our hashmap
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synchronized (this) {
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// exit now if there are no dirty rectangles to paint
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if (_dirty.isEmpty()) {
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return;
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}
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// otherwise, swap our hashmaps
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HashMap tmap = _spare;
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_spare = _dirty;
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_dirty = tmap;
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