Added getHitSprites() which populates a list with the sprites that are

"hit" by a particular pixel as determined by Sprite.hitTest().


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@898 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-01-31 01:04:13 +00:00
parent c80ddcee22
commit 65900ecefa
@@ -1,5 +1,5 @@
//
// $Id: SpriteManager.java,v 1.19 2002/01/22 20:09:02 shaper Exp $
// $Id: SpriteManager.java,v 1.20 2002/01/31 01:04:13 mdb Exp $
package com.threerings.media.sprite;
@@ -67,6 +67,28 @@ public class SpriteManager
}
}
/**
* When an animated view is determining what entity in its view is
* under the mouse pointer, it may require a list of sprites that are
* "hit" by a particular pixel. The sprites' bounds are first checked
* and sprites with bounds that contain the supplied point are further
* checked for a non-transparent at the specified location.
*
* @param list the list to fill with any intersecting sprites.
* @param x the x (screen) coordinate to be checked.
* @param y the y (screen) coordinate to be checked.
*/
public void getHitSprites (List list, int x, int y)
{
int size = _sprites.size();
for (int ii = 0; ii < size; ii++) {
Sprite sprite = (Sprite)_sprites.get(ii);
if (sprite.hitTest(x, y)) {
list.add(sprite);
}
}
}
/**
* Add a sprite to the set of sprites managed by this manager.
*