Javadoc edits.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@888 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Walter Korman
2002-01-22 18:58:52 +00:00
parent 606fe42305
commit 651ff37b66
3 changed files with 13 additions and 12 deletions
@@ -1,5 +1,5 @@
//
// $Id: Sprite.java,v 1.34 2002/01/07 23:51:52 shaper Exp $
// $Id: Sprite.java,v 1.35 2002/01/22 18:58:52 shaper Exp $
package com.threerings.media.sprite;
@@ -372,7 +372,7 @@ public class Sprite implements DirectionCodes
* Passing <code>null</code> will simply invalidate the sprite's
* entire rendered bounds. Note that the given rectangle may be
* destructively modified at some later time, e.g., by {@link
* SpriteManager#getDirtyRects}.
* com.threerings.media.animation.AnimationManager#mergeDirtyRects}.
*/
protected void invalidate (Rectangle r)
{
@@ -1,5 +1,5 @@
//
// $Id: SpriteManager.java,v 1.17 2002/01/11 16:17:33 shaper Exp $
// $Id: SpriteManager.java,v 1.18 2002/01/22 18:58:52 shaper Exp $
package com.threerings.media.sprite;
@@ -21,7 +21,7 @@ import com.samskivert.util.Tuple;
import com.threerings.media.Log;
/**
* The SpriteManager manages the sprites running about in the game.
* The sprite manager manages the sprites running about in the game.
*/
public class SpriteManager
{
@@ -136,9 +136,9 @@ public class SpriteManager
}
/**
* Called periodically by the tick tasks put on the AWT event
* queue by the {@link AnimationManager}. Handles moving about of
* sprites and reporting of sprite collisions.
* Called periodically by the tick tasks put on the AWT event queue by
* the {@link com.threerings.media.animation.AnimationManager}.
* Handles moving about of sprites and reporting of sprite collisions.
*/
public void tick (long timestamp, List rects)
{
@@ -1,5 +1,5 @@
//
// $Id: SwingSceneViewPanel.java,v 1.2 2002/01/11 16:17:34 shaper Exp $
// $Id: SwingSceneViewPanel.java,v 1.3 2002/01/22 18:58:52 shaper Exp $
package com.threerings.miso.scene;
@@ -27,10 +27,11 @@ import com.threerings.miso.util.MisoUtil;
*
* <p> This class is nearly identical to {@link SceneViewPanel} excepting
* that it extends {@link JComponent} rather than {@link
* com.threerings.media.sprite.AnimatedPanel}, which allows it to be used
* in applications like the scene editor that may need to have menus and
* tooltips displayed properly when overlapping the scene view, and that
* do not depend on use of the animation manager to refresh the display.
* com.threerings.media.animation.AnimatedPanel}, which allows it to be
* used in applications like the scene editor that may need to have menus
* and tooltips displayed properly when overlapping the scene view, and
* that do not depend on use of the animation manager to refresh the
* display.
*/
public class SwingSceneViewPanel extends JComponent
implements AnimatedView, IsoSceneViewModelListener