Holy crap Batman! It's the beginnings of refactoring the basic puzzle

stuff into Narya.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2876 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2003-11-26 01:42:34 +00:00
parent 0601c94e42
commit 54eaddb27d
53 changed files with 9395 additions and 0 deletions
@@ -0,0 +1,29 @@
//
// $Id: PuzzleGameProvider.java,v 1.1 2003/11/26 01:42:34 mdb Exp $
package com.threerings.puzzle.server;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.server.InvocationProvider;
import com.threerings.puzzle.client.PuzzleGameService;
import com.threerings.puzzle.data.Board;
/**
* Handles the server side of the puzzle game services.
*/
public interface PuzzleGameProvider extends InvocationProvider
{
/**
* Called when the client has sent a {@link
* PuzzleGameService#updateProgress} service request.
*/
public void updateProgress (ClientObject caller, int roundId, int[] events);
/**
* Called when the client has sent a {@link
* PuzzleGameService#updateProgressSync} service request.
*/
public void updateProgressSync (
ClientObject caller, int roundId, int[] events, Board[] states);
}