Design notes.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@367 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
+18
-15
@@ -1,20 +1,5 @@
|
||||
Whirled Design -*- mode: outline -*-
|
||||
|
||||
* Notes
|
||||
Scene manager registers a timer when it becomes empty and flushes itself
|
||||
from memory after timeout period.
|
||||
|
||||
Client should avoid unsubscribing from scene objects straight away so that
|
||||
it can avoid resubscribing if they bounce back and forth between scenes.
|
||||
|
||||
We'll want the scenes to adhere to some sort of hierarchy so that we can
|
||||
associate properties files with classes of scenes which will be used to
|
||||
configure the scene managers when they are initialized.
|
||||
|
||||
Add code to deal with receiving updated scenes from the server.
|
||||
|
||||
Add code to flush scenes from the client scene manager cache.
|
||||
|
||||
* Overview
|
||||
Whirled builds on top of the Cocktail platform and provides a framework
|
||||
for building a virtual world made up of a node network of individual
|
||||
@@ -43,3 +28,21 @@ system at the time the client is delivered, and subsequent snapshots can
|
||||
be provided periodically to bring all clients into sync with the runtime
|
||||
scene database, from which they can then continue to mirror updates as
|
||||
needed.
|
||||
|
||||
* Notes
|
||||
Scene provider needs to do the right thing when a client requests an out
|
||||
of date scene. Presently it doesn't handle sending the client the updated
|
||||
scene data.
|
||||
|
||||
Scene manager registers a timer when it becomes empty and flushes itself
|
||||
from memory after timeout period.
|
||||
|
||||
Client should avoid unsubscribing from scene objects straight away so that
|
||||
it can avoid resubscribing if they bounce back and forth between scenes.
|
||||
|
||||
We'll want the scenes to adhere to some sort of hierarchy so that we can
|
||||
associate properties files with classes of scenes which will be used to
|
||||
configure the scene managers when they are initialized.
|
||||
|
||||
Add code to flush scenes from the client scene manager cache.
|
||||
|
||||
|
||||
Reference in New Issue
Block a user