Fixed bug in checking whether two objects overlap horizontally.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@494 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: IsoUtil.java,v 1.9 2001/10/17 22:21:22 shaper Exp $
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// $Id: IsoUtil.java,v 1.10 2001/10/18 20:24:05 shaper Exp $
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package com.threerings.miso.scene.util;
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@@ -451,15 +451,11 @@ public class IsoUtil
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bx -= (((ObjectTile)db.obj).baseWidth - 1);
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}
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// Log.info("getOverlap [ax=" + ax + ", ay=" + ay +
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// ", bx=" + bx + ", by=" + by + "].");
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if (ax > bx && ay < by) {
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if (ax < bx && ay > by) {
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// we most certainly don't overlap
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return 0;
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}
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// calculate inequality constant for db's leftmost corner
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int k = (bx + by);
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