Allow specification of a personality type along with the skill level

when setting up AIs.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3164 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2004-10-22 19:27:54 +00:00
parent f04caa3579
commit 4fda6a2fcb
4 changed files with 54 additions and 24 deletions
@@ -1,5 +1,5 @@
//
// $Id: SimulatorManager.java,v 1.17 2004/08/27 02:12:54 mdb Exp $
// $Id: SimulatorManager.java,v 1.18 2004/10/22 19:27:54 ray Exp $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
@@ -135,7 +135,7 @@ public class SimulatorManager
for (int ii = 1; ii < _playerCount; ii++) {
// mark all simulants as AI players
_gmgr.setAI(ii, skill);
_gmgr.setAI(ii, skill, (byte) 0);
}
// resolve the simulant body objects