Annoyingly, ClientObserver.clientDidLogoff() is called before the client's

inner bits are all clear and ready to try logging on to a new server. We
specifically wait to call clientLogonFailed() until after everything is
cleared, but I don't want to change the behavior of clientDidLogoff() for fear
that any one of the zillion directors depends on something being around during
that call.

Instead I added another callback clientDidClear() that is called when a
successful session is fulled cleared out (basically when we're not calling
clientLogonFailed()) so that entities that are waiting for a logoff to finish
so that they can logon somewhere else have a clean way of doing so.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4255 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2006-07-07 04:02:42 +00:00
parent c0628363cb
commit 4894d1cfde
5 changed files with 33 additions and 0 deletions
@@ -632,6 +632,8 @@ public class Client
// changed like the server or port)
if (logonError != null) {
notifyObservers(CLIENT_FAILED_TO_LOGON, logonError);
} else {
notifyObservers(CLIENT_DID_CLEAR, null);
}
}
});
@@ -712,6 +714,12 @@ public class Client
obs.clientDidLogoff(Client.this);
break;
case CLIENT_DID_CLEAR:
if (obs instanceof ClientObserver) {
((ClientObserver)obs).clientDidClear(Client.this);
}
break;
default:
throw new RuntimeException("Invalid code supplied to " +
"notifyObservers: " + _code);
@@ -797,4 +805,5 @@ public class Client
static final int CLIENT_CONNECTION_FAILED = 3;
static final int CLIENT_WILL_LOGOFF = 4;
static final int CLIENT_DID_LOGOFF = 5;
static final int CLIENT_DID_CLEAR = 6;
}
@@ -62,4 +62,9 @@ public class ClientAdapter implements ClientObserver
public void clientDidLogoff (Client client)
{
}
// documentation inherited
public void clientDidClear (Client client)
{
}
}
@@ -77,4 +77,13 @@ public interface ClientObserver extends SessionObserver
* request.
*/
public boolean clientWillLogoff (Client client);
/**
* Called after the client is completely logged off from a successful
* session and is ready to reconnect to a new server if desired. This will
* only be called after an active session was terminated, not after a logon
* attempt failed as that failure will be reported by {@link
* #clientFailedToLogon}.
*/
public void clientDidClear (Client client);
}
@@ -418,6 +418,12 @@ public class PeerManager
// TODO: clean things up?
}
// documentation inherited from interface ClientObserver
public void clientDidClear (Client client)
{
// nothing doing
}
// documentation inherited from interface Subscriber
public void objectAvailable (NodeObject object)
{
@@ -120,6 +120,10 @@ public class TestClient
System.exit(0);
}
public void clientDidClear (Client client)
{
}
protected CrowdContext createContext ()
{
return new CrowdContextImpl();