Started refactoring code to allow derived classes to expand the bounds of

the sprite to contain more than just the image. I didn't go all the way
though because I started looking at the stuff to handle render origin and
render offset and couldn't bring myself to add another offset into the mix
so it'll have to wait until I can give it some more serious thought and
perhaps simplify what we've got.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1264 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-04-17 15:52:49 +00:00
parent 4047bbbf18
commit 42dc17a474
@@ -1,5 +1,5 @@
//
// $Id: ImageSprite.java,v 1.2 2002/03/27 21:51:15 mdb Exp $
// $Id: ImageSprite.java,v 1.3 2002/04/17 15:52:49 mdb Exp $
package com.threerings.media.sprite;
@@ -167,23 +167,37 @@ public class ImageSprite extends Sprite
_frame = _frames.getFrame(_frameIdx);
// determine our drawing offsets and rendered rectangle size
if (_frame == null) {
_bounds.width = 0;
_bounds.height = 0;
} else {
_bounds.width = _frame.getWidth(null);
_bounds.height = _frame.getHeight(null);
}
accomodateFrame(_frame);
// add our new bounds
dirty.add(_bounds);
updateRenderOffset();
updateRenderOrigin();
// now invalidate the dirtied region
invalidate(dirty);
}
/**
* Must adjust the bounds to accomodate the new image. Called when a
* new image has been set for this image sprite. If a derived class is
* going to expand the bounds beyond the bounds of the image frame, it
* will need to override this method and adjust bounds accordingly for
* the new frame (which can be null).
*/
protected void accomodateFrame (Image frame)
{
if (frame == null) {
_bounds.width = 0;
_bounds.height = 0;
} else {
_bounds.width = frame.getWidth(null);
_bounds.height = frame.getHeight(null);
}
}
// documentation inherited
public void paint (Graphics2D gfx)
{