Modified scene interface so that tiles are requested directly so that we

can implement "virtual" scenes which return tiles infinitely in all
directions in anticipation of supporting scrolling.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@1007 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Michael Bayne
2002-02-17 08:01:15 +00:00
parent 1bd4668067
commit 42261772a5
4 changed files with 75 additions and 64 deletions
@@ -1,11 +1,11 @@
//
// $Id: DisplayMisoScene.java,v 1.3 2002/01/30 18:28:32 mdb Exp $
// $Id: DisplayMisoScene.java,v 1.4 2002/02/17 08:01:15 mdb Exp $
package com.threerings.miso.scene;
import com.threerings.media.tile.ObjectTileLayer;
import com.threerings.media.tile.TileLayer;
import com.threerings.miso.tile.BaseTileLayer;
import com.threerings.media.tile.ObjectTile;
import com.threerings.media.tile.Tile;
import com.threerings.miso.tile.BaseTile;
/**
* Makes available the information from the {@link MisoSceneModel} in a
@@ -16,22 +16,19 @@ import com.threerings.miso.tile.BaseTileLayer;
public interface DisplayMisoScene
{
/**
* Returns the tiles that comprise the base layer of this scene. This
* layer is read-only and not to be modified.
* Returns the base tile at the specified coordinates.
*/
public BaseTileLayer getBaseLayer ();
public BaseTile getBaseTile (int x, int y);
/**
* Returns the tiles that comprise the fringe layer of this scene.
* This layer is read-only and not to be modified.
* Returns the fring tile at the specified coordinates.
*/
public TileLayer getFringeLayer ();
public Tile getFringeTile (int x, int y);
/**
* Returns the tiles that comprise the object layer of this scene.
* This layer is read-only and not to be modified.
* Returns the object tile at the specified coordinates.
*/
public ObjectTileLayer getObjectLayer ();
public ObjectTile getObjectTile (int x, int y);
/**
* Returns the action associated with the object tile at the specified
@@ -1,5 +1,5 @@
//
// $Id: DisplayMisoSceneImpl.java,v 1.50 2002/02/06 17:13:06 mdb Exp $
// $Id: DisplayMisoSceneImpl.java,v 1.51 2002/02/17 08:01:15 mdb Exp $
package com.threerings.miso.scene;
@@ -172,21 +172,21 @@ public class DisplayMisoSceneImpl
}
// documentation inherited
public BaseTileLayer getBaseLayer ()
public BaseTile getBaseTile (int x, int y)
{
return _base;
return _base.getTile(x, y);
}
// documentation inherited
public TileLayer getFringeLayer ()
public Tile getFringeTile (int x, int y)
{
return _fringe;
return _fringe.getTile(x, y);
}
// documentation inherited
public ObjectTileLayer getObjectLayer ()
public ObjectTile getObjectTile (int x, int y)
{
return _object;
return _object.getTile(x, y);
}
// documentation inherited from interface
@@ -1,5 +1,5 @@
//
// $Id: IsoSceneView.java,v 1.94 2002/02/17 07:30:45 mdb Exp $
// $Id: IsoSceneView.java,v 1.95 2002/02/17 08:01:15 mdb Exp $
package com.threerings.miso.scene;
@@ -27,15 +27,12 @@ import com.threerings.media.sprite.Path;
import com.threerings.media.sprite.SpriteManager;
import com.threerings.media.tile.ObjectTile;
import com.threerings.media.tile.ObjectTileLayer;
import com.threerings.media.tile.Tile;
import com.threerings.media.tile.TileLayer;
import com.threerings.miso.Log;
import com.threerings.miso.scene.DirtyItemList.DirtyItem;
import com.threerings.miso.scene.util.AStarPathUtil;
import com.threerings.miso.scene.util.IsoUtil;
import com.threerings.miso.tile.BaseTileLayer;
/**
* The iso scene view provides an isometric view of a particular
@@ -301,22 +298,19 @@ public class IsoSceneView implements SceneView
*/
protected void renderTiles (Graphics2D gfx)
{
BaseTileLayer base = _scene.getBaseLayer();
TileLayer fringe = _scene.getFringeLayer();
// render the base and fringe layers
for (int yy = 0; yy < base.getHeight(); yy++) {
for (int xx = 0; xx < base.getWidth(); xx++) {
for (int yy = 0; yy < _model.scenehei; yy++) {
for (int xx = 0; xx < _model.scenewid; xx++) {
if (!_dirty[xx][yy]) {
continue;
}
// draw the base and fringe tile images
Tile tile;
if ((tile = base.getTile(xx, yy)) != null) {
if ((tile = _scene.getBaseTile(xx, yy)) != null) {
tile.paint(gfx, getTilePoly(xx, yy));
}
if ((tile = fringe.getTile(xx, yy)) != null) {
if ((tile = _scene.getFringeTile(xx, yy)) != null) {
tile.paint(gfx, getTilePoly(xx, yy));
}
@@ -367,24 +361,45 @@ public class IsoSceneView implements SceneView
_objects.clear();
// generate metric records for all objects
ObjectTileLayer tiles = _scene.getObjectLayer();
for (int yy = 0; yy < tiles.getHeight(); yy++) {
for (int xx = 0; xx < tiles.getWidth(); xx++) {
ObjectTile tile = tiles.getTile(xx, yy);
if (tile == null) {
continue;
for (int yy = 0; yy < _model.scenehei; yy++) {
for (int xx = 0; xx < _model.scenewid; xx++) {
ObjectTile tile = _scene.getObjectTile(xx, yy);
if (tile != null) {
generateObjectMetrics(tile, xx, yy);
}
}
}
}
// create a metrics record for this object
ObjectMetrics metrics = new ObjectMetrics();
metrics.tile = tile;
metrics.x = xx;
metrics.y = yy;
metrics.bounds = IsoUtil.getObjectBounds(
_model, getTilePoly(xx, yy), tile);
/**
* Generates object tile metrics for the supplied object tile and adds
* them to the list.
*/
protected void generateObjectMetrics (ObjectTile tile, int x, int y)
{
// create a metrics record for this object
ObjectMetrics metrics = new ObjectMetrics();
metrics.tile = tile;
metrics.x = x;
metrics.y = y;
metrics.bounds = IsoUtil.getObjectBounds(
_model, getTilePoly(x, y), tile);
// and add it to the list
_objects.add(metrics);
// and add it to the list
_objects.add(metrics);
}
/**
* Clears out the object metrics for the object at the specified tile
* coordinates.
*/
protected void clearObjectMetrics (int x, int y)
{
for (int i = 0; i < _objects.size(); i++) {
ObjectMetrics metrics = (ObjectMetrics)_objects.get(i);
if (metrics.x == x && metrics.y == y) {
_objects.remove(i);
return;
}
}
}
@@ -661,7 +676,7 @@ public class IsoSceneView implements SceneView
// get a reasonable tile path through the scene
List points = AStarPathUtil.getPath(
_scene.getBaseLayer(), _model.scenewid, _model.scenehei,
_scene, _model.scenewid, _model.scenehei,
sprite, sprite.getTileX(), sprite.getTileY(), dest.x, dest.y);
// construct a path object to guide the sprite on its merry way
@@ -1,5 +1,5 @@
//
// $Id: AStarPathUtil.java,v 1.12 2002/02/07 20:02:53 mdb Exp $
// $Id: AStarPathUtil.java,v 1.13 2002/02/17 08:01:15 mdb Exp $
package com.threerings.miso.scene.util;
@@ -9,9 +9,9 @@ import java.util.*;
import com.threerings.media.util.MathUtil;
import com.threerings.miso.Log;
import com.threerings.miso.scene.DisplayMisoScene;
import com.threerings.miso.scene.Traverser;
import com.threerings.miso.tile.BaseTile;
import com.threerings.miso.tile.BaseTileLayer;
/**
* The <code>AStarPathUtil</code> class provides a facility for
@@ -26,15 +26,14 @@ public class AStarPathUtil
{
/**
* Return a list of <code>Point</code> objects representing a path
* from coordinates <code>(ax, by)</code> to
* <code>(bx, by)</code>, inclusive, determined by performing an
* A* search in the given array of tiles. Assumes the starting
* and destination nodes are traversable by the specified
* traverser.
* from coordinates <code>(ax, by)</code> to <code>(bx, by)</code>,
* inclusive, determined by performing an A* search in the given
* scene's base tile layer. Assumes the starting and destination nodes
* are traversable by the specified traverser.
*
* @param tiles the tile array.
* @param tilewid the tile array width.
* @param tilehei the tile array height.
* @param scene the scene in which a path is to be computed.
* @param tilewid the scene width in tiles.
* @param tilehei the scene height in tiles.
* @param trav the traverser to follow the path.
* @param ax the starting x-position in tile coordinates.
* @param ay the starting y-position in tile coordinates.
@@ -44,10 +43,10 @@ public class AStarPathUtil
* @return the list of points in the path.
*/
public static List getPath (
BaseTileLayer tiles, int tilewid, int tilehei, Traverser trav,
DisplayMisoScene scene, int tilewid, int tilehei, Traverser trav,
int ax, int ay, int bx, int by)
{
AStarInfo info = new AStarInfo(tiles, tilewid, tilehei, trav, bx, by);
AStarInfo info = new AStarInfo(scene, tilewid, tilehei, trav, bx, by);
// set up the starting node
AStarNode s = getNode(info, ax, ay);
@@ -199,7 +198,7 @@ public class AStarPathUtil
protected static boolean isTraversable (AStarInfo info, int x, int y)
{
return (isCoordinateValid(info, x, y) &&
info.trav.canTraverse(info.tiles.getTile(x, y)));
info.trav.canTraverse(info.scene.getBaseTile(x, y)));
}
/**
@@ -253,8 +252,8 @@ public class AStarPathUtil
*/
class AStarInfo
{
/** The tile layer being traversed. */
public BaseTileLayer tiles;
/** The scene whose base tile layer is being traversed. */
public DisplayMisoScene scene;
/** The tile array dimensions. */
public int tilewid, tilehei;
@@ -275,11 +274,11 @@ class AStarInfo
public int destx, desty;
public AStarInfo (
BaseTileLayer tiles, int tilewid, int tilehei, Traverser trav,
DisplayMisoScene scene, int tilewid, int tilehei, Traverser trav,
int destx, int desty)
{
// save off references
this.tiles = tiles;
this.scene = scene;
this.tilewid = tilewid;
this.tilehei = tilehei;
this.trav = trav;