Make sure that we remove ourselves as a listener even if our unknown and
untrustable derived class freaks out in gameDidEnd(). git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2072 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: GameWatcher.java,v 1.1 2002/12/16 05:06:58 shaper Exp $
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// $Id: GameWatcher.java,v 1.2 2002/12/16 05:31:00 mdb Exp $
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package com.threerings.parlor.game;
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@@ -35,10 +35,12 @@ public abstract class GameWatcher
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// if we transitioned to a non-in-play state, the game has
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// completed
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if (!_gameobj.isInPlay()) {
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gameDidEnd(_gameobj);
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// clean up
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_gameobj.removeListener(this);
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_gameobj = null;
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try {
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gameDidEnd(_gameobj);
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} finally {
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_gameobj.removeListener(this);
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_gameobj = null;
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}
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}
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}
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}
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