The PuzzleService was superfluous. The ParlorService can handle starting
single player games and indeed should because it's useful outside the context of puzzles and their ilk. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3359 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
@@ -1,5 +1,5 @@
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//
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//
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// $Id: ParlorDirector.java,v 1.21 2004/08/27 02:20:12 mdb Exp $
|
// $Id$
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//
|
//
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// Narya library - tools for developing networked games
|
// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -28,6 +28,7 @@ import com.threerings.util.Name;
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|
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import com.threerings.presents.client.BasicDirector;
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import com.threerings.presents.client.BasicDirector;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService;
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|
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import com.threerings.parlor.Log;
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import com.threerings.parlor.Log;
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import com.threerings.parlor.data.ParlorCodes;
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import com.threerings.parlor.data.ParlorCodes;
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@@ -119,6 +120,20 @@ public class ParlorDirector extends BasicDirector
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return invite;
|
return invite;
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}
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}
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/**
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* Requests that the specified single player game be started.
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*
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* @param config the configuration of the single player game to be
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* started.
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* @param listener a listener to be informed of failure if the game
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* cannot be started.
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*/
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public void startSolitaire (
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GameConfig config, InvocationService.ConfirmListener listener)
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|
{
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_pservice.startSolitaire(_ctx.getClient(), config, listener);
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|
}
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|
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// documentation inherited
|
// documentation inherited
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public void clientDidLogoff (Client client)
|
public void clientDidLogoff (Client client)
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{
|
{
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@@ -1,5 +1,5 @@
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//
|
//
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// $Id: ParlorService.java,v 1.16 2004/08/27 02:20:12 mdb Exp $
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// $Id$
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//
|
//
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// Narya library - tools for developing networked games
|
// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -151,4 +151,11 @@ public interface ParlorService extends InvocationService
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*/
|
*/
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public void leaveTable (Client client, int lobbyOid, int tableId,
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public void leaveTable (Client client, int lobbyOid, int tableId,
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InvocationListener listener);
|
InvocationListener listener);
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|
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|
/**
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|
* Requests to start a single player game with the specified game
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|
* configuration.
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|
*/
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public void startSolitaire (Client client, GameConfig config,
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|
ConfirmListener listener);
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}
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}
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@@ -1,5 +1,5 @@
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//
|
//
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// $Id: ParlorCodes.java,v 1.5 2004/08/27 02:20:13 mdb Exp $
|
// $Id$
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//
|
//
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||||||
// Narya library - tools for developing networked games
|
// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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@@ -179,4 +179,17 @@ public class ParlorMarshaller extends InvocationMarshaller
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});
|
});
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}
|
}
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|
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|
/** The method id used to dispatch {@link #startSolitaire} requests. */
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|
public static final int START_SOLITAIRE = 7;
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|
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|
// documentation inherited from interface
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|
public void startSolitaire (Client arg1, GameConfig arg2, InvocationService.ConfirmListener arg3)
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|
{
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|
InvocationMarshaller.ConfirmMarshaller listener3 = new InvocationMarshaller.ConfirmMarshaller();
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|
listener3.listener = arg3;
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|
sendRequest(arg1, START_SOLITAIRE, new Object[] {
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|
arg2, listener3
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|
});
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|
}
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|
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}
|
}
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@@ -100,6 +100,13 @@ public class ParlorDispatcher extends InvocationDispatcher
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);
|
);
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return;
|
return;
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|
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|
case ParlorMarshaller.START_SOLITAIRE:
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|
((ParlorProvider)provider).startSolitaire(
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|
source,
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|
(GameConfig)args[0], (InvocationService.ConfirmListener)args[1]
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|
);
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|
return;
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|
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default:
|
default:
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super.dispatchRequest(source, methodId, args);
|
super.dispatchRequest(source, methodId, args);
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}
|
}
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@@ -23,6 +23,7 @@ package com.threerings.parlor.server;
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|
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import com.threerings.util.Name;
|
import com.threerings.util.Name;
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|
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|
import com.threerings.presents.client.InvocationService;
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import com.threerings.presents.client.InvocationService.InvocationListener;
|
import com.threerings.presents.client.InvocationService.InvocationListener;
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import com.threerings.presents.data.ClientObject;
|
import com.threerings.presents.data.ClientObject;
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import com.threerings.presents.server.InvocationException;
|
import com.threerings.presents.server.InvocationException;
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@@ -37,6 +38,7 @@ import com.threerings.parlor.client.ParlorService.InviteListener;
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import com.threerings.parlor.client.ParlorService.TableListener;
|
import com.threerings.parlor.client.ParlorService.TableListener;
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import com.threerings.parlor.data.ParlorCodes;
|
import com.threerings.parlor.data.ParlorCodes;
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import com.threerings.parlor.game.GameConfig;
|
import com.threerings.parlor.game.GameConfig;
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|
import com.threerings.parlor.game.GameManager;
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|
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/**
|
/**
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* The parlor provider handles the server side of the various Parlor
|
* The parlor provider handles the server side of the various Parlor
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@@ -160,6 +162,40 @@ public class ParlorProvider
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// themselves removed from the table they just left
|
// themselves removed from the table they just left
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}
|
}
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|
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||||||
|
/**
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||||||
|
* Handles a {@link ParlorService#startSolitaire} request.
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|
*/
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|
public void startSolitaire (ClientObject caller, GameConfig config,
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|
InvocationService.ConfirmListener listener)
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||||||
|
throws InvocationException
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||||||
|
{
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||||||
|
BodyObject user = (BodyObject)caller;
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||||||
|
|
||||||
|
Log.debug("Processing start puzzle [caller=" + user.who() +
|
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|
", config=" + config + "].");
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||||||
|
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||||||
|
try {
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||||||
|
// just this fellow will be playing
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|
config.players = new Name[] { user.username };
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|
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||||||
|
// create the game manager and begin its initialization
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|
// process
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||||||
|
GameManager gmgr = (GameManager)
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||||||
|
CrowdServer.plreg.createPlace(config, null);
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||||||
|
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||||||
|
// the game manager will take care of notifying the player
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|
// that the game has been created once it has been started up;
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||||||
|
// but we let the caller know that we processed their request
|
||||||
|
listener.requestProcessed();
|
||||||
|
|
||||||
|
} catch (InstantiationException ie) {
|
||||||
|
Log.warning("Error instantiating game manager " +
|
||||||
|
"[for=" + caller.who() + ", config=" + config + "].");
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||||||
|
Log.logStackTrace(ie);
|
||||||
|
throw new InvocationException(INTERNAL_ERROR);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Looks up the place manager associated with the supplied lobby oid,
|
* Looks up the place manager associated with the supplied lobby oid,
|
||||||
* casts it to a table lobby manager and obtains the associated table
|
* casts it to a table lobby manager and obtains the associated table
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||||||
|
|||||||
@@ -1,41 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.puzzle.client;
|
|
||||||
|
|
||||||
import com.threerings.presents.client.Client;
|
|
||||||
import com.threerings.presents.client.InvocationService;
|
|
||||||
|
|
||||||
import com.threerings.puzzle.data.SolitairePuzzleConfig;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* The puzzle services provide a mechanism by which the client can enter
|
|
||||||
* and leave puzzles.
|
|
||||||
*/
|
|
||||||
public interface PuzzleService extends InvocationService
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* Requests that this client start up the specified single-player
|
|
||||||
* puzzle.
|
|
||||||
*/
|
|
||||||
public void startPuzzle (Client client, SolitairePuzzleConfig config,
|
|
||||||
ConfirmListener listener);
|
|
||||||
}
|
|
||||||
@@ -1,54 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.puzzle.data;
|
|
||||||
|
|
||||||
import com.threerings.presents.client.Client;
|
|
||||||
import com.threerings.presents.client.InvocationService;
|
|
||||||
import com.threerings.presents.data.InvocationMarshaller;
|
|
||||||
import com.threerings.presents.dobj.InvocationResponseEvent;
|
|
||||||
import com.threerings.puzzle.client.PuzzleService;
|
|
||||||
import com.threerings.puzzle.data.SolitairePuzzleConfig;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Provides the implementation of the {@link PuzzleService} interface
|
|
||||||
* that marshalls the arguments and delivers the request to the provider
|
|
||||||
* on the server. Also provides an implementation of the response listener
|
|
||||||
* interfaces that marshall the response arguments and deliver them back
|
|
||||||
* to the requesting client.
|
|
||||||
*/
|
|
||||||
public class PuzzleMarshaller extends InvocationMarshaller
|
|
||||||
implements PuzzleService
|
|
||||||
{
|
|
||||||
/** The method id used to dispatch {@link #startPuzzle} requests. */
|
|
||||||
public static final int START_PUZZLE = 1;
|
|
||||||
|
|
||||||
// documentation inherited from interface
|
|
||||||
public void startPuzzle (Client arg1, SolitairePuzzleConfig arg2, InvocationService.ConfirmListener arg3)
|
|
||||||
{
|
|
||||||
InvocationMarshaller.ConfirmMarshaller listener3 = new InvocationMarshaller.ConfirmMarshaller();
|
|
||||||
listener3.listener = arg3;
|
|
||||||
sendRequest(arg1, START_PUZZLE, new Object[] {
|
|
||||||
arg2, listener3
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,29 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id: SolitairePuzzleConfig.java,v 1.2 2004/08/27 02:20:28 mdb Exp $
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.puzzle.data;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Restricts regular puzzle configuration for single player puzzles.
|
|
||||||
*/
|
|
||||||
public abstract class SolitairePuzzleConfig extends PuzzleConfig
|
|
||||||
{
|
|
||||||
}
|
|
||||||
@@ -1,71 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id$
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.puzzle.server;
|
|
||||||
|
|
||||||
import com.threerings.presents.client.Client;
|
|
||||||
import com.threerings.presents.client.InvocationService;
|
|
||||||
import com.threerings.presents.data.ClientObject;
|
|
||||||
import com.threerings.presents.data.InvocationMarshaller;
|
|
||||||
import com.threerings.presents.server.InvocationDispatcher;
|
|
||||||
import com.threerings.presents.server.InvocationException;
|
|
||||||
import com.threerings.puzzle.client.PuzzleService;
|
|
||||||
import com.threerings.puzzle.data.PuzzleMarshaller;
|
|
||||||
import com.threerings.puzzle.data.SolitairePuzzleConfig;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Dispatches requests to the {@link PuzzleProvider}.
|
|
||||||
*/
|
|
||||||
public class PuzzleDispatcher extends InvocationDispatcher
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* Creates a dispatcher that may be registered to dispatch invocation
|
|
||||||
* service requests for the specified provider.
|
|
||||||
*/
|
|
||||||
public PuzzleDispatcher (PuzzleProvider provider)
|
|
||||||
{
|
|
||||||
this.provider = provider;
|
|
||||||
}
|
|
||||||
|
|
||||||
// documentation inherited
|
|
||||||
public InvocationMarshaller createMarshaller ()
|
|
||||||
{
|
|
||||||
return new PuzzleMarshaller();
|
|
||||||
}
|
|
||||||
|
|
||||||
// documentation inherited
|
|
||||||
public void dispatchRequest (
|
|
||||||
ClientObject source, int methodId, Object[] args)
|
|
||||||
throws InvocationException
|
|
||||||
{
|
|
||||||
switch (methodId) {
|
|
||||||
case PuzzleMarshaller.START_PUZZLE:
|
|
||||||
((PuzzleProvider)provider).startPuzzle(
|
|
||||||
source,
|
|
||||||
(SolitairePuzzleConfig)args[0], (InvocationService.ConfirmListener)args[1]
|
|
||||||
);
|
|
||||||
return;
|
|
||||||
|
|
||||||
default:
|
|
||||||
super.dispatchRequest(source, methodId, args);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,98 +0,0 @@
|
|||||||
//
|
|
||||||
// $Id: PuzzleProvider.java,v 1.7 2004/10/21 02:54:44 mdb Exp $
|
|
||||||
//
|
|
||||||
// Narya library - tools for developing networked games
|
|
||||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
|
||||||
// http://www.threerings.net/code/narya/
|
|
||||||
//
|
|
||||||
// This library is free software; you can redistribute it and/or modify it
|
|
||||||
// under the terms of the GNU Lesser General Public License as published
|
|
||||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
// (at your option) any later version.
|
|
||||||
//
|
|
||||||
// This library is distributed in the hope that it will be useful,
|
|
||||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
// Lesser General Public License for more details.
|
|
||||||
//
|
|
||||||
// You should have received a copy of the GNU Lesser General Public
|
|
||||||
// License along with this library; if not, write to the Free Software
|
|
||||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
|
|
||||||
package com.threerings.puzzle.server;
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|
||||||
|
|
||||||
import com.threerings.util.Name;
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|
||||||
|
|
||||||
import com.threerings.presents.client.InvocationService;
|
|
||||||
import com.threerings.presents.data.ClientObject;
|
|
||||||
import com.threerings.presents.dobj.RootDObjectManager;
|
|
||||||
import com.threerings.presents.server.InvocationException;
|
|
||||||
import com.threerings.presents.server.InvocationProvider;
|
|
||||||
|
|
||||||
import com.threerings.crowd.data.BodyObject;
|
|
||||||
import com.threerings.crowd.data.PlaceConfig;
|
|
||||||
import com.threerings.crowd.data.PlaceObject;
|
|
||||||
import com.threerings.crowd.server.PlaceRegistry;
|
|
||||||
|
|
||||||
import com.threerings.parlor.game.GameManager;
|
|
||||||
|
|
||||||
import com.threerings.puzzle.Log;
|
|
||||||
import com.threerings.puzzle.data.PuzzleCodes;
|
|
||||||
import com.threerings.puzzle.data.PuzzleObject;
|
|
||||||
import com.threerings.puzzle.data.SolitairePuzzleConfig;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles the server end of the puzzle services.
|
|
||||||
*/
|
|
||||||
public class PuzzleProvider
|
|
||||||
implements InvocationProvider, PuzzleCodes
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* Constructs a puzzle provider instance.
|
|
||||||
*/
|
|
||||||
public PuzzleProvider (RootDObjectManager omgr, PlaceRegistry plreg)
|
|
||||||
{
|
|
||||||
_omgr = omgr;
|
|
||||||
_plreg = plreg;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Processes a request from a client to start a puzzle.
|
|
||||||
*/
|
|
||||||
public void startPuzzle (
|
|
||||||
ClientObject caller, SolitairePuzzleConfig config,
|
|
||||||
InvocationService.ConfirmListener listener)
|
|
||||||
throws InvocationException
|
|
||||||
{
|
|
||||||
BodyObject user = (BodyObject)caller;
|
|
||||||
|
|
||||||
Log.debug("Processing start puzzle [caller=" + user.who() +
|
|
||||||
", config=" + config + "].");
|
|
||||||
|
|
||||||
try {
|
|
||||||
// just this fellow will be playing
|
|
||||||
config.players = new Name[] { user.username };
|
|
||||||
|
|
||||||
// create the game manager and begin its initialization
|
|
||||||
// process
|
|
||||||
GameManager gmgr = (GameManager)_plreg.createPlace(config, null);
|
|
||||||
|
|
||||||
// the game manager will take care of notifying the player
|
|
||||||
// that the game has been created once it has been started up;
|
|
||||||
// but we let the caller know that we processed their request
|
|
||||||
listener.requestProcessed();
|
|
||||||
|
|
||||||
} catch (InstantiationException ie) {
|
|
||||||
Log.warning("Error instantiating puzzle manager " +
|
|
||||||
"[for=" + caller.who() + ", config=" + config + "].");
|
|
||||||
Log.logStackTrace(ie);
|
|
||||||
throw new InvocationException(INTERNAL_ERROR);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/** The distributed object manager with which we interoperate. */
|
|
||||||
protected RootDObjectManager _omgr;
|
|
||||||
|
|
||||||
/** The place registry with which we interoperate. */
|
|
||||||
protected PlaceRegistry _plreg;
|
|
||||||
}
|
|
||||||
Reference in New Issue
Block a user