Most of the class has been rewritten.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3317 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ted V
2005-01-27 21:17:59 +00:00
parent cdb7284ea2
commit 4033d08113
@@ -6,64 +6,91 @@ package com.threerings.media.animation;
import java.awt.AlphaComposite;
import java.awt.Color;
import java.awt.Composite;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.Transparency;
import com.threerings.media.image.Mirage;
import com.threerings.media.sprite.Sprite;
import com.threerings.media.sprite.SpriteManager;
import com.threerings.media.util.LinearTimeFunction;
import com.threerings.media.util.TimeFunction;
/**
* Washes all non-transparent pixels in a sprite with a particular color
* (by compositing them with the solid color with progressively higher
* alpha values) and then back again.
* Animates an image changing size about its center point.
*/
public class ScaleAnimation extends Animation
{
/**
* Creates a gleam animation with the supplied sprite. The sprite will
* be faded to the specified color and then back again. The sprite may
* be already added to the supplied sprite manager or not, but when
* the animation is complete, it will have been added.
* Creates a scale animation with the supplied image. If the image's
* size would ever be 0 or less, it is not drawn.
*
* @param fadeIn if true, the sprite itself will be faded in as we
* fade up to the gleam color and the gleam color will fade out,
* leaving just the sprite imagery.
* @param image The image to paint.
*
* @param center The screen coordinates of the pixel upon which the
* image's center should always be rendered.
*
* @param startScale The amount to scale the image when it is rendered
* at time 0.
*
* @param endScale The amount to scale the image at the final frame
* of animation.
*
* @param duration The time in milliseconds the anim takes to complete.
*/
public ScaleAnimation (SpriteManager spmgr, Sprite sprite, Color color,
int upmillis, int downmillis, boolean fadeIn)
public ScaleAnimation (Mirage image, Point center,
float startScale, float endScale, int duration)
{
super(sprite.getBounds());
_spmgr = spmgr;
_sprite = sprite;
_color = color;
_upfunc = new LinearTimeFunction(0, 750, upmillis);
_downfunc = new LinearTimeFunction(750, 0, downmillis);
_fadeIn = fadeIn;
super(getBounds(image, center, Math.max(startScale, endScale)));
// Save inputted variables
_image = image;
_center = new Point(center);
_startScale = startScale;
_endScale = endScale;
_duration = duration;
// Hack the LinearTimeFunction to use fixed point rationals
//
// FIXME: This class doesn't seem to be saving me a lot of
// work, since I have to repackage the outputs into floats
// anyway. Find some way to make the LinearTimeFunction do
// more of this work for us, or write a new class that does.
// Maybe IntLinearTimeFunction and FloatLinearTimeFunction
// classes would be useful.
_scaleFunc = new LinearTimeFunction(0, 10000, duration);
}
/**
* Java wants the first call in a constructor to be super()
* if it exists at all, so we have to trick it with this function.
*
* Oh, and this function computes how big the bounding box needs
* to be.
*/
public static Rectangle getBounds (Mirage image, Point center, float scale)
{
int width = (int) (image.getWidth() * scale);
int height = (int) (image.getWidth() * scale);
return new Rectangle(center.x - width/2, center.y - height/2,
width, height);
}
// documentation inherited
public void tick (long timestamp)
public void tick (long tickStamp)
{
int alpha;
if (_upfunc != null) {
if ((alpha = _upfunc.getValue(timestamp)) == 750) {
_upfunc = null;
}
} else if (_downfunc != null) {
if ((alpha = _downfunc.getValue(timestamp)) == 0) {
_downfunc = null;
}
} else {
_finished = true;
_spmgr.addSprite(_sprite);
return;
}
// Compute the new scaling value
float weight = _scaleFunc.getValue(tickStamp) / 10000.0f;
float scale = ((1.0f - weight) * _startScale) +
(( weight) * _endScale);
if (_alpha != alpha) {
_alpha = alpha;
// Update the animation if the scaling changes
if (_scale != scale)
{
_scale = scale;
invalidate();
}
}
@@ -71,16 +98,14 @@ public class ScaleAnimation extends Animation
// documentation inherited
public void fastForward (long timeDelta)
{
if (_upfunc != null) {
_upfunc.fastForward(timeDelta);
} else if (_downfunc != null) {
_downfunc.fastForward(timeDelta);
}
_scaleFunc.fastForward(timeDelta);
}
// documentation inherited
public void paint (Graphics2D gfx)
{
//XXX Write this
/*
// TODO: recreate our off image if the sprite bounds changed; we
// also need to change the bounds of our animation which might
// require some jockeying (especially if we shrink)
@@ -124,27 +149,28 @@ public class ScaleAnimation extends Animation
// now alpha composite our mask atop the sprite
gfx.drawImage(_offimg, _sprite.getX(), _sprite.getY(), null);
gfx.setComposite(ocomp);
*/
}
// documentation inherited
protected void willStart (long tickStamp)
{
super.willStart(tickStamp);
/** The image to scale. */
protected Mirage _image;
// remove the sprite we're fiddling with from the manager; we'll
// add it back when we're done
if (_spmgr.isManaged(_sprite)) {
_spmgr.removeSprite(_sprite);
}
}
/** The center pixel to render the image around. */
protected Point _center;
protected SpriteManager _spmgr;
protected Sprite _sprite;
protected Color _color;
protected Image _offimg;
protected boolean _fadeIn;
/** The amount of time the animation should last. */
//XXX Is this needed?
protected long _duration;
protected TimeFunction _upfunc;
protected TimeFunction _downfunc;
protected int _alpha = -1;
/** The amount to scale the image at the start of the animation. */
protected float _startScale;
/** The amount to scale the image at the end of the animation. */
protected float _endScale;
/** The current amount of scaling to render. */
protected float _scale;
/** Computes the image scaling to use at the specified time. */
protected TimeFunction _scaleFunc;
}