Most of the class has been rewritten.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3317 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -6,64 +6,91 @@ package com.threerings.media.animation;
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import java.awt.AlphaComposite;
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import java.awt.Color;
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import java.awt.Composite;
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import java.awt.Graphics2D;
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import java.awt.Image;
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import java.awt.Graphics2D;
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import java.awt.Point;
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import java.awt.Rectangle;
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import java.awt.Transparency;
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import com.threerings.media.image.Mirage;
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import com.threerings.media.sprite.Sprite;
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import com.threerings.media.sprite.SpriteManager;
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import com.threerings.media.util.LinearTimeFunction;
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import com.threerings.media.util.TimeFunction;
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/**
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* Washes all non-transparent pixels in a sprite with a particular color
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* (by compositing them with the solid color with progressively higher
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* alpha values) and then back again.
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* Animates an image changing size about its center point.
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*/
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public class ScaleAnimation extends Animation
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{
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/**
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* Creates a gleam animation with the supplied sprite. The sprite will
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* be faded to the specified color and then back again. The sprite may
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* be already added to the supplied sprite manager or not, but when
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* the animation is complete, it will have been added.
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* Creates a scale animation with the supplied image. If the image's
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* size would ever be 0 or less, it is not drawn.
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*
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* @param fadeIn if true, the sprite itself will be faded in as we
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* fade up to the gleam color and the gleam color will fade out,
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* leaving just the sprite imagery.
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* @param image The image to paint.
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*
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* @param center The screen coordinates of the pixel upon which the
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* image's center should always be rendered.
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*
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* @param startScale The amount to scale the image when it is rendered
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* at time 0.
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*
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* @param endScale The amount to scale the image at the final frame
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* of animation.
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*
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* @param duration The time in milliseconds the anim takes to complete.
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*/
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public ScaleAnimation (SpriteManager spmgr, Sprite sprite, Color color,
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int upmillis, int downmillis, boolean fadeIn)
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public ScaleAnimation (Mirage image, Point center,
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float startScale, float endScale, int duration)
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{
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super(sprite.getBounds());
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_spmgr = spmgr;
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_sprite = sprite;
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_color = color;
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_upfunc = new LinearTimeFunction(0, 750, upmillis);
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_downfunc = new LinearTimeFunction(750, 0, downmillis);
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_fadeIn = fadeIn;
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super(getBounds(image, center, Math.max(startScale, endScale)));
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// Save inputted variables
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_image = image;
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_center = new Point(center);
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_startScale = startScale;
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_endScale = endScale;
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_duration = duration;
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// Hack the LinearTimeFunction to use fixed point rationals
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//
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// FIXME: This class doesn't seem to be saving me a lot of
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// work, since I have to repackage the outputs into floats
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// anyway. Find some way to make the LinearTimeFunction do
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// more of this work for us, or write a new class that does.
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// Maybe IntLinearTimeFunction and FloatLinearTimeFunction
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// classes would be useful.
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_scaleFunc = new LinearTimeFunction(0, 10000, duration);
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}
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/**
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* Java wants the first call in a constructor to be super()
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* if it exists at all, so we have to trick it with this function.
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*
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* Oh, and this function computes how big the bounding box needs
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* to be.
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*/
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public static Rectangle getBounds (Mirage image, Point center, float scale)
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{
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int width = (int) (image.getWidth() * scale);
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int height = (int) (image.getWidth() * scale);
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return new Rectangle(center.x - width/2, center.y - height/2,
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width, height);
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}
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// documentation inherited
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public void tick (long timestamp)
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public void tick (long tickStamp)
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{
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int alpha;
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if (_upfunc != null) {
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if ((alpha = _upfunc.getValue(timestamp)) == 750) {
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_upfunc = null;
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}
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} else if (_downfunc != null) {
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if ((alpha = _downfunc.getValue(timestamp)) == 0) {
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_downfunc = null;
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}
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} else {
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_finished = true;
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_spmgr.addSprite(_sprite);
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return;
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}
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// Compute the new scaling value
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float weight = _scaleFunc.getValue(tickStamp) / 10000.0f;
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float scale = ((1.0f - weight) * _startScale) +
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(( weight) * _endScale);
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if (_alpha != alpha) {
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_alpha = alpha;
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// Update the animation if the scaling changes
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if (_scale != scale)
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{
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_scale = scale;
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invalidate();
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}
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}
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@@ -71,16 +98,14 @@ public class ScaleAnimation extends Animation
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// documentation inherited
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public void fastForward (long timeDelta)
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{
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if (_upfunc != null) {
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_upfunc.fastForward(timeDelta);
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} else if (_downfunc != null) {
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_downfunc.fastForward(timeDelta);
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}
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_scaleFunc.fastForward(timeDelta);
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}
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// documentation inherited
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public void paint (Graphics2D gfx)
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{
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//XXX Write this
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/*
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// TODO: recreate our off image if the sprite bounds changed; we
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// also need to change the bounds of our animation which might
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// require some jockeying (especially if we shrink)
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@@ -124,27 +149,28 @@ public class ScaleAnimation extends Animation
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// now alpha composite our mask atop the sprite
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gfx.drawImage(_offimg, _sprite.getX(), _sprite.getY(), null);
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gfx.setComposite(ocomp);
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*/
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}
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// documentation inherited
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protected void willStart (long tickStamp)
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{
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super.willStart(tickStamp);
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/** The image to scale. */
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protected Mirage _image;
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// remove the sprite we're fiddling with from the manager; we'll
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// add it back when we're done
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if (_spmgr.isManaged(_sprite)) {
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_spmgr.removeSprite(_sprite);
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}
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}
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/** The center pixel to render the image around. */
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protected Point _center;
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protected SpriteManager _spmgr;
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protected Sprite _sprite;
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protected Color _color;
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protected Image _offimg;
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protected boolean _fadeIn;
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/** The amount of time the animation should last. */
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//XXX Is this needed?
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protected long _duration;
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protected TimeFunction _upfunc;
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protected TimeFunction _downfunc;
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protected int _alpha = -1;
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/** The amount to scale the image at the start of the animation. */
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protected float _startScale;
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/** The amount to scale the image at the end of the animation. */
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protected float _endScale;
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/** The current amount of scaling to render. */
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protected float _scale;
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/** Computes the image scaling to use at the specified time. */
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protected TimeFunction _scaleFunc;
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}
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