Beginnings of the ActionScript 3.0 client: checkpoint checkin.

There's a long way to go and I think I need to rethink the way streaming
will work, but this is a start. These classes all compile under
the flex environment.


git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3842 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2006-02-09 03:33:58 +00:00
parent fe47f6a478
commit 3f9c6c6081
12 changed files with 681 additions and 0 deletions
@@ -0,0 +1,182 @@
package com.threerings.io {
import flash.util.ByteArray;
import flash.util.IDataOutput;
import com.threerings.util.ClassUtil;
import com.threerings.util.SimpleMap;
public class ObjectOutputStream
// implements IDataOutput
{
public function ObjectOutputStream (targ :IDataOutput)
{
_targ = targ;
}
public function writeObject (obj :*) :void
//throws IOError
{
// if the object to be written is null (or undefined) write a zero
if (obj == null) {
writeShort(0);
return;
}
try {
var cname :String = ClassUtil.getClassName(obj);
// look up the class mapping record
var cmap :ClassMapping = _classMap[cname];
_current = obj;
// create a class mapping if we've not got one
if (cmap === undefined) {
var streamer :Streamer = Streamer.getStreamer(cname);
cmap = new ClassMapping(_nextCode++, cname, streamer);
_classMap[cname] = cmap;
// TODO: if _nextCode blows short, log an error
writeShort(-cmap.code);
writeUTF(cname);
} else {
writeShort(cmap.code);
}
// now write the instance data
_streamer = cmap.streamer;
_streamer.writeObject(obj, this, true);
} finally {
_current = null;
_streamer = null;
}
}
public function writeBareObject (obj :*) :void
//throws IOError
{
try {
// get the streamer for objects of this type
_streamer = Streamer.getStreamer(ClassUtil.getClassName(obj));
_current = obj;
// now write the instance data
_streamer.writeObject(obj, this, true);
} finally {
// clear out our current object references
_current = null;
_streamer = null;
}
}
public function writeField (val :*) :void
//throws IOError
{
var b :Boolean = (val != null);
writeBoolean(b);
if (b) {
writeBareObject(val);
}
}
/**
* Uses the default streamable mechanism to write the contents of the
* object currently being streamed. This can only be called from
* within a <code>writeObject</code> implementation in a {@link
* Streamable} object.
*/
public function defaultWriteObject () :void
//throws IOError
{
// sanity check
if (_current == null) {
throw new Error("defaultWriteObject() called illegally.");
}
// write the instance data
_streamer.writeObject(_current, this, false)
}
public function writeBoolean (value :Boolean) :void
//throws IOError
{
_targ.writeBoolean(value);
}
public function writeByte (value :int) :void
//throws IOError
{
_targ.writeByte(value);
}
public function writeBytes (bytes :ByteArray, offset :uint=0,
length :uint = 0) :void
//throws IOError
{
_targ.writeBytes(bytes, offset, length);
}
public function writeDouble (value :Number) :void
//throws IOError
{
_targ.writeDouble(value);
}
public function writeFloat (value :Number) :void
//throws IOError
{
_targ.writeFloat(value);
}
public function writeInt (value :int) :void
//throws IOError
{
_targ.writeInt(value);
}
public function writeShort (value :int) :void
//throws IOError
{
_targ.writeInt(value);
}
public function writeUTF (value :String) :void
//throws IOError
{
_targ.writeUTF(value);
}
// these two are defined in IDataOutput, but have no java equivalent so
// we skip them.
//public function writeUnsignedInt (value :int) :void
//public function writeUTFBytes (value :int) :void
/**
* Used by a Streamer that is writing an array of Streamable instances.
*/
protected function setCurrent (streamer :Streamer, current :*)
{
_streamer = streamer;
_current = current;
}
/** The target DataOutput that we route things to. */
protected var _targ :IDataOutput;
/** A counter used to assign codes to streamed classes. */
protected var _nextCode :int = 1;
/** The object currently being written out. */
protected var _current :*;
/** The streamer being used currently. */
protected var _streamer :Streamer;
/** A map of classname to ClassMapping inffaro. */
protected var _classMap :SimpleMap = new SimpleMap();
}
}