Added TeamGameConfig interface for games with fixed teams (like Spades).

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3202 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Andrzej Kapolka
2004-11-04 23:31:10 +00:00
parent 0c5f723046
commit 36b5a00139
@@ -0,0 +1,38 @@
//
// $Id: TeamGameConfig.java,v 1.1 2004/11/04 23:31:10 andrzej Exp $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.parlor.game;
import com.threerings.parlor.data.TableConfig;
/**
* Provides additional information for games with fixed teams.
*/
public interface TeamGameConfig extends TableConfig
{
/**
* Returns the number of players on the first n-1 of n teams. For
* instance, a game with four players in two partnerships would
* return { 2 }, indicating that players 0 and 1 are partnered
* against players 2 and 3.
*/
public int[] getTeamCounts ();
}