Documentation improvements.

git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@4922 542714f4-19e9-0310-aa3c-eee0fc999fb1
This commit is contained in:
Ray Greenwell
2008-01-11 19:07:14 +00:00
parent 34875278b3
commit 346e4ee781
+66 -28
View File
@@ -37,21 +37,49 @@ import flash.system.ApplicationDomain;
import flash.system.LoaderContext;
/**
* Allows you to load an embeded SWF stored as a Byte Array then access any stored classes
* Allows you to load an embeded SWF stored as a ByteArray then access any stored classes
* within the SWF.
* Embed your swf like:
* [Embed(source="foo.swf", mimeType="application/octet-stream")]
* Then, instantiate that class and pass it to load() as a ByteArray.
*
*
* An Event.COMPLETE will be dispatched upon the successful completion of a call to
* {@link load}. IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the
* <code>load</code>. IOErrorEvent.IO_ERROR will be dispatched if there's a problem reading the
* ByteArray.
*
* Embed your swf like this (take note of the mimeType!):
* <code><pre>
* [Embed(source="foo.swf", mimeType="application/octet-stream")]
* private static const FOO_RESOURCE :Class;
* </pre></code>
*
* Then:
*
* <code><pre>
* var loader :EmbeddedSwfLoader = new EmbeddedSwfLoader();
* loader.addEventListener(Event.COMPLETE, handleComplete);
* loader.addEventListener(IOErrorEvent.IO_ERROR, handleFailure);
* loader.load(FOO_RESOURCE);
*
* ...
* function handleComplete (event :Event) :void
* {
* var myMovie = loader.getContent();
* ...
* </pre></code>
*
* @deprecated Content packs are coming, and symbols can be embedded directly
* by using [Embed(source="foo.swf#somesymbol")]
*/
public class EmbeddedSwfLoader extends EventDispatcher
{
/**
* Create an EmbeddedSwfLoader, good for loading one SWF from a ByteArray.
*
* @param useSubDomain if true, load the SWF and all its classes and symbols into a
* child ApplicationDomain. This means that they would be not normally reachable by the rest
* of your code after they're loaded, you would only be able to access the contents using
* this EmbeddedSwfLoader. This also means that those classes or symbols won't interfere
* with others loaded with the same name, and the classes can be garbage collected when
* no longer in use.
*/
public function EmbeddedSwfLoader (useSubDomain :Boolean = false)
{
_useSubDomain = useSubDomain;
@@ -60,6 +88,28 @@ public class EmbeddedSwfLoader extends EventDispatcher
_loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, dispatchEvent);
}
/**
* Load the SWF from a ByteArray. A COMPLETE event will be dispatched on successful
* completion of the load. If any errors occur, a IO_ERROR event will be dispatched.
*
* @throws TypeError The parameter must be a ByteArray, or a Class that becomes one. If AS
* had overloading, this wouldn't be necessary, we could catch these problems at compile time.
*
* @param byteArrayOrClass a flash.utils.ByteArray or a Class object that becomes one.
*/
public function load (byteArrayOrClass :Object) :void
{
var byteArray :ByteArray = ByteArray( // this cast may throw a TypeError
(byteArrayOrClass is Class) ? new (byteArrayOrClass as Class)() // voila!
: byteArrayOrClass); // and wa-la!
var context :LoaderContext = new LoaderContext();
context.applicationDomain = _useSubDomain ?
new ApplicationDomain(ApplicationDomain.currentDomain) :
ApplicationDomain.currentDomain;
_loader.loadBytes(byteArray, context);
}
// This doesn't work. We cannot write parameters to the contentLoaderInfo.
// So: there is no way to pass parameters to content loaded using loadBytes,
// and there's no way to pass parameters to any other content without
@@ -72,21 +122,10 @@ public class EmbeddedSwfLoader extends EventDispatcher
// _loader.contentLoaderInfo.parameters[name] = val;
// }
/**
* Load the SWF from a Byte Array. A CLASS_LOADED event will be dispatched on successful
* completion of the load. If any errors occur, a LOAD_ERROR event will be dispatched.
*/
public function load (byteArray :ByteArray) :void
{
var context :LoaderContext = new LoaderContext();
context.applicationDomain = _useSubDomain ?
new ApplicationDomain(ApplicationDomain.currentDomain) :
ApplicationDomain.currentDomain;
_loader.loadBytes(byteArray, context);
}
/**
* Get the top-level display object defined in the loaded SWF.
*
* @throws IllegalOperationError if the SWF is not yet completely loaded.
*/
public function getContent () :DisplayObject
{
@@ -97,8 +136,8 @@ public class EmbeddedSwfLoader extends EventDispatcher
/**
* Retrieves a class definition from the loaded swf.
*
* @throws IllegalOperationError when the swf has not completed loading or the class does
* not exist
* @throws flash.errors.IllegalOperationError when the swf has not completed loading
* or the class does not exist.
*/
public function getClass (className :String) :Class
{
@@ -108,8 +147,8 @@ public class EmbeddedSwfLoader extends EventDispatcher
/**
* Retrieves a Function definition from the loaded swf.
*
* @throws IllegalOperationError when the swf has not completed loading or the class does
* not exist
* @throws flash.errors.IllegalOperationError when the swf has not completed loading
* or the function does not exist.
*/
public function getFunction (functionName :String) :Function
{
@@ -119,8 +158,8 @@ public class EmbeddedSwfLoader extends EventDispatcher
/**
* Retrieves a symbol definition from the loaded swf.
*
* @throws IllegalOperationError when the swf has not completed loading or the class does
* not exist
* @throws flash.errors.IllegalOperationError when the swf has not completed loading
* or the symbol does not exist.
*/
public function getSymbol (symbolName :String) :Object
{
@@ -136,7 +175,7 @@ public class EmbeddedSwfLoader extends EventDispatcher
/**
* Checks if a symbol exists in the library.
*
* @throws IllegalOperationError when the swf has not completed loading.
* @throws flash.errors.IllegalOperationError when the swf has not completed loading.
*/
public function isSymbol (className :String) :Boolean
{
@@ -151,8 +190,7 @@ public class EmbeddedSwfLoader extends EventDispatcher
{
var loaderInfo :LoaderInfo = _loader.contentLoaderInfo;
if (loaderInfo.bytesTotal == 0 || loaderInfo.bytesLoaded != loaderInfo.bytesTotal) {
throw new IllegalOperationError("SWF has not completed loading");
throw new IllegalOperationError("SWF has not completed loading.");
}
}