Report our resolution on the AWT thread rather than the scene block
resolution thread. git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2604 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: SceneBlockResolver.java,v 1.6 2003/05/21 17:10:41 mdb Exp $
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// $Id: SceneBlockResolver.java,v 1.7 2003/05/22 22:18:27 mdb Exp $
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package com.threerings.miso.client;
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@@ -86,16 +86,16 @@ public class SceneBlockResolver extends LoopingThread
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", elapsed=" + elapsed + "ms].");
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}
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// report statistics
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if (_queue.size() == 0) {
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Log.info("Resolution histogram " + _histo.summarize() + ".");
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}
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// queue it up on the AWT thread to complete its resolution
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EventQueue.invokeLater(new Runnable() {
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public void run () {
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// let the block's panel know that it is resolved
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block.wasResolved();
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// report statistics
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if (_queue.size() == 0) {
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Log.info("Resolution histogram " +
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_histo.summarize() + ".");
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}
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}
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});
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