A simple standalone converter into JME model format.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@3565 542714f4-19e9-0310-aa3c-eee0fc999fb1
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//
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// $Id$
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2005 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.jme.tools;
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import java.io.BufferedInputStream;
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import java.io.BufferedOutputStream;
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import java.io.File;
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import java.io.FileInputStream;
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import java.io.FileOutputStream;
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import java.io.IOException;
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import java.net.URL;
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import com.jme.app.SimpleGame;
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import com.jme.renderer.lwjgl.LWJGLRenderer;
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import com.jme.system.DisplaySystem;
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import com.jmex.model.XMLparser.Converters.AseToJme;
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import com.jmex.model.XMLparser.Converters.FormatConverter;
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import com.jmex.model.XMLparser.Converters.MaxToJme;
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import com.jmex.model.XMLparser.Converters.Md2ToJme;
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import com.jmex.model.XMLparser.Converters.Md3ToJme;
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import com.jmex.model.XMLparser.Converters.ObjToJme;
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/**
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* A tool for converting various 3D model formats into JME's internal
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* format.
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*/
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public class ConvertModel extends SimpleGame
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{
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public static void main (String[] args)
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{
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if (args.length < 2) {
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System.err.println("Usage: ConvertModel source.ext dest.jme");
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System.exit(-1);
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}
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ConvertModel app = new ConvertModel();
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app._source = new File(args[0]);
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app._target = new File(args[1]);
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app.setDialogBehaviour(
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SimpleGame.FIRSTRUN_OR_NOCONFIGFILE_SHOW_PROPS_DIALOG);
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app.start();
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}
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protected void simpleInitGame ()
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{
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String path = _source.getPath().toLowerCase();
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String type = path.substring(path.lastIndexOf(".") + 1);
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// set up our converter
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FormatConverter convert = null;
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if (type.equals("obj")) {
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convert = new ObjToJme();
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try {
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convert.setProperty("mtllib", new URL("file:" + _source));
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} catch (Exception e) {
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System.err.println("Failed to create material URL: " + e);
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System.exit(-1);
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}
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} else if (type.equals("3ds")) {
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convert = new MaxToJme();
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} else if (type.equals("md2")) {
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convert = new Md2ToJme();
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} else if (type.equals("md3")) {
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convert = new Md3ToJme();
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} else if (type.equals("ase")) {
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convert = new AseToJme();
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} else {
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System.err.println("Unknown model type '" + type + "'.");
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System.exit(-1);
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}
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// and do the deed
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try {
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BufferedOutputStream bout = new BufferedOutputStream(
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new FileOutputStream(_target));
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BufferedInputStream bin = new BufferedInputStream(
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new FileInputStream(_source));
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convert.convert(bin, bout);
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bout.close();
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} catch (IOException ioe) {
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System.err.println("Error converting '" + _source +
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"' to '" + _target + "'.");
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ioe.printStackTrace(System.err);
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System.exit(-1);
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}
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finish();
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}
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protected File _source, _target;
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}
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