Throttle our action cache performance reports to once every 30 seconds.
git-svn-id: svn+ssh://src.earth.threerings.net/narya/trunk@2030 542714f4-19e9-0310-aa3c-eee0fc999fb1
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@@ -1,5 +1,5 @@
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//
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// $Id: CharacterManager.java,v 1.23 2002/10/18 01:32:23 ray Exp $
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// $Id: CharacterManager.java,v 1.24 2002/12/07 00:49:36 mdb Exp $
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package com.threerings.cast;
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@@ -15,6 +15,7 @@ import com.threerings.media.util.Colorization;
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import com.threerings.util.DirectionCodes;
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import com.threerings.cast.Log;
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import com.samskivert.util.Throttle;
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/**
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* The character manager provides facilities for constructing sprites that
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@@ -181,9 +182,12 @@ public class CharacterManager
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_frames.put(key, frames);
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}
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int[] eff = _frames.getTrackedEffectiveness();
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Log.debug("CharacterManager LRU [hits=" + eff[0] +
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", misses=" + eff[1] + "].");
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// periodically report our action cache performance
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if (!_cacheStatThrottle.throttleOp()) {
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int[] eff = _frames.getTrackedEffectiveness();
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Log.debug("CharacterManager LRU [hits=" + eff[0] +
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", misses=" + eff[1] + "].");
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}
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return frames;
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}
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@@ -271,6 +275,9 @@ public class CharacterManager
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/** The action animation cache, if we have one. */
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protected ActionCache _acache;
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/** Throttle our cache status logging to once every 30 seconds. */
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protected Throttle _cacheStatThrottle = new Throttle(1, 30000L);
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/** The number of actions to cache before we start clearing them
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* out. */
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protected static final int ACTION_CACHE_SIZE = 30;
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